20 lines
440 B
C#
20 lines
440 B
C#
using System;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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namespace HK
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{
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public class UpdateLog: MonoBehaviour
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{
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string assetPath = Application.streamingAssetsPath;
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private TMP_Text _text;
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private Button btnClose;
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private void Start()
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{
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var textAsset = ResourcesManager.Instance.Load<TextAsset>(assetPath);
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_text.text = textAsset.text;
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}
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}
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} |