FM/Assets/Scripts/Runtime/UI/Item/Product3TextItem.cs

56 lines
1.5 KiB
C#

using UnityEngine.UI;
using TMPro;
using UnityEngine;
namespace HK
{
public class Product3TextItem : UIItemBase
{
[SerializeField] private Button btnPositionUp;
[SerializeField] private Button btnPositionMiddle;
[SerializeField] private Button btnPositionDown;
[SerializeField] private TMP_InputField inpContent;
public override void OnInit()
{
base.OnInit();
#region AutoGen_Init
btnPositionUp = GetValue<Button>("btnPositionUp");
btnPositionMiddle = GetValue<Button>("btnPositionMiddle");
btnPositionDown = GetValue<Button>("btnPositionDown");
inpContent = GetValue<TMP_InputField>("inpContent");
btnPositionUp.onClick.AddListener(OnClickbtnPositionUp);
btnPositionMiddle.onClick.AddListener(OnClickbtnPositionMiddle);
btnPositionDown.onClick.AddListener(OnClickbtnPositionDown);
#endregion
}
#region AutoGen_Method
private void OnClickbtnPositionUp() {}
private void OnClickbtnPositionMiddle() {}
private void OnClickbtnPositionDown() {}
#endregion
public override void OnDispose()
{
base.OnDispose();
#region AutoGen_Dispose
btnPositionUp.onClick.RemoveListener(OnClickbtnPositionUp);
btnPositionMiddle.onClick.RemoveListener(OnClickbtnPositionMiddle);
btnPositionDown.onClick.RemoveListener(OnClickbtnPositionDown);
btnPositionUp = null;
btnPositionMiddle = null;
btnPositionDown = null;
inpContent = null;
#endregion
}
}
}