FM/Assets/Scripts/Runtime/UI/EventArgs/ProductIsShowDesignCoverEve...

30 lines
919 B
C#

using ZGame;
namespace Runtime
{
public class ProductIsShowDesignCoverEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(ProductIsShowDesignCoverEventArgs).GetHashCode();
public override int Id => EventId;
public bool isShow;
public ProductIsShowDesignCoverEventArgs(bool isShow)
{
this.isShow = isShow;
}
}
public class Product_DesignCover_SetShowEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(Product_DesignCover_SetShowEventArgs).GetHashCode();
public override int Id => EventId;
public bool isShow_Sticker;
public bool isShow_InputText;
public Product_DesignCover_SetShowEventArgs(bool isShowSticker, bool isShowInputText)
{
isShow_Sticker = isShowSticker;
isShow_InputText = isShowInputText;
}
}
}