17 lines
388 B
C#
17 lines
388 B
C#
using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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namespace HK
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{
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public interface IUIManager
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{
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void LoadUI(string uiName, string assetPath);
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IUI ShowUI(string uiName);
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T GetUI<T>(string uiName) where T : UIBase;
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bool HideUI(UIBase uiBase);
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IUI ReturnPreviousUI();
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IUI BackLast();
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void CloseAll();
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}
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} |