FM/Assets/Scripts/Base/MonoBehaviour/UpdateTransform.cs

27 lines
585 B
C#

using System;
using UnityEngine;
namespace HK
{
public class UpdateTransform : MonoBehaviour
{
private Transform target;
private void Awake()
{
}
public void SetData(Transform target)
{
this.target = target;
}
private void Update()
{
if (transform == null || target == null) return;
transform.localPosition = target.localPosition;
transform.localScale = target.localScale;
transform.localRotation = target.localRotation;
}
}
}