23 lines
518 B
C#
23 lines
518 B
C#
using System;
|
|
using UnityEngine.UI;
|
|
|
|
namespace FUJIFILM
|
|
{
|
|
using UnityEngine;
|
|
using UnityEngine.SceneManagement;
|
|
|
|
public class ReloadScene : MonoBehaviour
|
|
{
|
|
private Button btnHome;
|
|
|
|
private void Awake()
|
|
{
|
|
btnHome = GetComponent<Button>();
|
|
btnHome.onClick.RemoveAllListeners();
|
|
btnHome.onClick.AddListener(() =>
|
|
{
|
|
SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);
|
|
});
|
|
}
|
|
}
|
|
} |