132 lines
4.5 KiB
C#
132 lines
4.5 KiB
C#
using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using ZGame;
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namespace HK.FUJIFILM
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{
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public class DoubleSideCushionItem : A11ozCeramicsMugItem
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{
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public Toggle toggle;
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public Toggle toggle1;
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public override void OnInit()
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{
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base.OnInit();
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}
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protected override void ProductA11ozCeramicsMugItemEvent(object sender, GameEventArgs e)
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{
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var args = e as ProductA11ozCeramicsMugItemEventArgs;
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if (designItems.Count > 0 && currentDesignGo != null)
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{
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foreach (var imageDesignItem in designItems.Values)
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{
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imageDesignItem.DeleteAllPhoto();
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}
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if (toggle.isOn)
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{
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toggle.GetComponent<Image>().sprite = args.sprite;
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var binding_1 = toggle.GetComponent<UIGameObjectBinding>();
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var list_tog = binding_1.GetAllValue();
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foreach (var go in list_tog)
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{
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if (go.name == "Image")
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continue;
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go.SetActive(false);
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}
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binding_1.GetValue<Transform>(args.sprite.name).gameObject.SetActive(true);
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}
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else
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{
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toggle1.GetComponent<Image>().sprite = args.sprite;
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var binding_1 = toggle1.GetComponent<UIGameObjectBinding>();
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var list_tog = binding_1.GetAllValue();
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foreach (var go in list_tog)
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{
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if (go.name == "Image")
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continue;
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go.SetActive(false);
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}
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binding_1.GetValue<Transform>(args.sprite.name).gameObject.SetActive(true);
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}
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EventManager.Instance.FireNow(this,
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new ProduceDesign_CopyDesignItemAssetEventArgs(currentDesignGo, productScriptableObject, args.sprite,
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designItems));
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return;
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}
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designItems.Clear();
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for (var i = 0; i < imgTemplate.transform.childCount; i++)
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{
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GameObject.Destroy(imgTemplate.transform.GetChild(i).gameObject);
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}
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imgTemplate.sprite = args.sprite;
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currentDesignGo = ResourcesManager.Instance.LoadGameObject(args.designItem.designItemAssetPath,
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imgTemplate.transform);
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if (currentDesignGo.TryGetComponent(typeof(Image), out var image))
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{
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var img = ((Image)image);
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img.sprite = args.sprite;
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img.enabled = productScriptableObject.isShowTemplate;
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}
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toggle = currentDesignGo.transform.GetChild(0).GetComponent<Toggle>();
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var binding = currentDesignGo.transform.GetChild(0).GetComponent<UIGameObjectBinding>();
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var allValue = binding.GetAllValue();
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foreach (var go in allValue)
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{
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if (go.name == "Image")
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continue;
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go.SetActive(false);
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}
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binding.GetValue<Transform>(args.sprite.name).gameObject.SetActive(true);
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toggle1 = currentDesignGo.transform.GetChild(1).GetComponent<Toggle>();
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var binding1 = currentDesignGo.transform.GetChild(1).GetComponent<UIGameObjectBinding>();
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var allValue1 = binding1.GetAllValue();
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foreach (var go in allValue1)
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{
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if (go.name == "Image")
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continue;
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go.SetActive(false);
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}
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binding1.GetValue<Transform>(args.sprite.name).gameObject.SetActive(true);
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var list = currentDesignGo.transform.FindChildDeeps<ImageDesignItem>();
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foreach (var item in list)
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{
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item.SetData(GuidGenerator.GenerateStandardGuid());
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designItems.Add(item.ID, item);
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}
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EventManager.Instance.FireNow(this,
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new ProduceDesign_CopyDesignItemAssetEventArgs(currentDesignGo, productScriptableObject, args.sprite, designItems));
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}
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#region AutoGen_Method
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#endregion
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public override void OnDispose()
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{
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base.OnDispose();
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GameObject.Destroy(modelObject);
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#region AutoGen_Dispose
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raw = null;
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imgTemplate = null;
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#endregion
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}
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}
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} |