FM/Assets/A3D/3d model/UpdateTransform.cs

22 lines
457 B
C#

using System;
using UnityEngine;
public class UpdateTransform : MonoBehaviour
{
public Transform target;
public void SetData(Transform _target)
{
target = _target;
}
private void Update()
{
if (target != null)
{
transform.localPosition = target.localPosition;
transform.localRotation = target.localRotation;
transform.localScale = target.localScale;
}
}
}