using UnityEngine.UI; using TMPro; using UnityEngine; namespace HK { public class Product2StickerItem : UIItemBase { [SerializeField] private Button btnSticker; [SerializeField] private Button btnProduct2Sticker_Theme; [SerializeField] private Button btnProduct2Sticker_ThemeItem; [SerializeField] private Button btnProduct2Sticker_SelectColor; public override void OnInit() { base.OnInit(); #region AutoGen_Init btnSticker = GetValue