using System; using System.IO; using Cysharp.Threading.Tasks; using Newtonsoft.Json; using Runtime; using UnityEngine.UI; using TMPro; using UnityEngine; namespace HK.FUJIFILM { public class PrintReceiptUI : UIBase { [SerializeField] private TMP_Text txtName; [SerializeField] private TMP_Text txtOrderID; [SerializeField] private Button btnConfirm; [SerializeField] private Button btnReprintReceipt; [SerializeField] private TMP_Text txtWaitPrinter; string filePath; public override void OnInit() { base.OnInit(); #region AutoGen_Init txtName = GetValue("txtName"); txtOrderID = GetValue("txtOrderID"); btnConfirm = GetValue