using System; using System.IO; using Runtime; using UnityEngine.UI; using TMPro; using UnityEngine; namespace HK.FUJIFILM { public class HomeUI : UIBase { [SerializeField] private Button btnStart; [SerializeField] private Button btnSetting; [SerializeField] private Toggle tog_Chin; [SerializeField] private Toggle tog_Eng; public override void OnInit() { base.OnInit(); #region AutoGen_Init btnStart = GetValue