using System; using UnityEngine.UI; using TMPro; using UnityEngine; namespace HK.FUJIFILM { public class UpMenuItem : UIItemBase { [SerializeField] private Button btnHome; [SerializeField] private Button btnReturn; [SerializeField] private Button btnLanguage; public Action HomeAction; public Action ReturnAction; public override void OnInit() { base.OnInit(); #region AutoGen_Init btnHome = GetValue