暂时的内容已完成
parent
b863e7ddbe
commit
eb2a433eb4
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@ -121,14 +121,14 @@ public class Book_M : MonoBehaviour
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void PlayStart()
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{
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Debug.Log($"start {number}");
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// Debug.Log($"start {number}");
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if (number == 3)
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EventManager.Instance.FireNow(this, new ProductIsShowDesignCoverEventArgs(false));
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}
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void PlayFinish()
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{
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Debug.Log($"finish {number}");
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// Debug.Log($"finish {number}");
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if (number == 2 || number == 1)
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EventManager.Instance.FireNow(this, new ProductIsShowDesignCoverEventArgs(true));
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EventManager.Instance.FireNow(this, new BookPlayAnimatorFinishEventArgs(number));
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@ -2,7 +2,7 @@ fileFormatVersion: 2
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guid: 5651992cdad94894a3af7dc3f1da9170
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PluginImporter:
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externalObjects: {}
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||||
serializedVersion: 2
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||||
serializedVersion: 3
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iconMap: {}
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executionOrder: {}
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defineConstraints: []
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|
@ -11,44 +11,10 @@ PluginImporter:
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isExplicitlyReferenced: 0
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validateReferences: 1
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||||
platformData:
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- first:
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: N3DS
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second:
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Android:
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enabled: 1
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settings: {}
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- first:
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: PSM
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second:
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enabled: 1
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settings: {}
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- first:
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: PSP2
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second:
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enabled: 1
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settings: {}
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- first:
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: SamsungTV
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second:
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enabled: 1
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settings: {}
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- first:
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: Tizen
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second:
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enabled: 1
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settings: {}
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- first:
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: WiiU
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second:
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enabled: 1
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settings: {}
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- first:
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Android: Android
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second:
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enabled: 1
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settings: {}
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- first:
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Any:
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second:
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Any:
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enabled: 0
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settings:
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Exclude Android: 1
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@ -73,46 +39,33 @@ PluginImporter:
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Exclude XboxOne: 0
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Exclude iOS: 0
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Exclude tvOS: 0
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- first:
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Editor: Editor
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second:
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Editor:
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enabled: 0
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settings:
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DefaultValueInitialized: true
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- first:
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PS4: PS4
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second:
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PS4:
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enabled: 1
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settings: {}
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- first:
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Standalone: Win
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second:
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WebGL:
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enabled: 1
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settings: {}
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- first:
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WebGL: WebGL
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second:
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Win:
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enabled: 1
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settings: {}
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- first:
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Windows Store Apps: WindowsStoreApps
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second:
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Win64:
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enabled: 1
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settings: {}
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WindowsStoreApps:
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enabled: 1
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settings:
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CPU: AnyCPU
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- first:
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XboxOne: XboxOne
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second:
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XboxOne:
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enabled: 1
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settings: {}
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- first:
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iPhone: iOS
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second:
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iOS:
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enabled: 1
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settings: {}
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- first:
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tvOS: tvOS
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second:
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tvOS:
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enabled: 1
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settings: {}
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userData:
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@ -2,7 +2,7 @@ fileFormatVersion: 2
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guid: 5978f8f3dd274e848fbb7a123bde1fb9
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PluginImporter:
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externalObjects: {}
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serializedVersion: 2
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serializedVersion: 3
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iconMap: {}
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executionOrder: {}
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defineConstraints: []
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@ -11,44 +11,10 @@ PluginImporter:
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isExplicitlyReferenced: 0
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validateReferences: 1
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platformData:
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- first:
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: N3DS
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second:
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Android:
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enabled: 1
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settings: {}
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- first:
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: PSM
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second:
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enabled: 1
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settings: {}
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- first:
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: PSP2
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second:
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enabled: 1
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settings: {}
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- first:
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: SamsungTV
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second:
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enabled: 1
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settings: {}
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- first:
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: Tizen
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second:
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enabled: 1
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settings: {}
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- first:
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: WiiU
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second:
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enabled: 1
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settings: {}
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- first:
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Android: Android
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second:
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enabled: 1
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settings: {}
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- first:
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Any:
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second:
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Any:
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enabled: 0
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settings:
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Exclude Android: 1
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@ -73,46 +39,33 @@ PluginImporter:
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|||
Exclude XboxOne: 0
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||||
Exclude iOS: 0
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||||
Exclude tvOS: 0
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||||
- first:
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||||
Editor: Editor
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second:
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Editor:
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enabled: 0
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settings:
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DefaultValueInitialized: true
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- first:
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PS4: PS4
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second:
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PS4:
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enabled: 1
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settings: {}
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- first:
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Standalone: Win
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second:
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WebGL:
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enabled: 1
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settings: {}
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- first:
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WebGL: WebGL
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second:
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Win:
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enabled: 1
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settings: {}
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- first:
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Windows Store Apps: WindowsStoreApps
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second:
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Win64:
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enabled: 1
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settings: {}
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WindowsStoreApps:
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enabled: 1
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settings:
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CPU: AnyCPU
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- first:
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XboxOne: XboxOne
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second:
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XboxOne:
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enabled: 1
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settings: {}
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- first:
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iPhone: iOS
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second:
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iOS:
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enabled: 1
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settings: {}
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- first:
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tvOS: tvOS
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second:
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tvOS:
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enabled: 1
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settings: {}
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userData:
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|
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@ -2,7 +2,7 @@ fileFormatVersion: 2
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|||
guid: d2a8f0021d6b47c5923d8972dfb81ef1
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||||
PluginImporter:
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||||
externalObjects: {}
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||||
serializedVersion: 2
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||||
serializedVersion: 3
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||||
iconMap: {}
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executionOrder: {}
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||||
defineConstraints: []
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||||
|
@ -11,39 +11,10 @@ PluginImporter:
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|||
isExplicitlyReferenced: 0
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||||
validateReferences: 1
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platformData:
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- first:
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: Linux
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second:
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enabled: 1
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settings: {}
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- first:
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: LinuxUniversal
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second:
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enabled: 1
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settings: {}
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- first:
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: OSXIntel
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second:
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enabled: 1
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settings: {}
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- first:
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: OSXIntel64
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second:
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enabled: 1
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settings: {}
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- first:
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: PSM
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second:
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Android:
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enabled: 0
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settings: {}
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- first:
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Android: Android
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second:
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enabled: 0
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settings: {}
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- first:
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Any:
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second:
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||||
Any:
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enabled: 0
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||||
settings:
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||||
Exclude Android: 0
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||||
|
@ -68,39 +39,27 @@ PluginImporter:
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|||
Exclude XboxOne: 1
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Exclude iOS: 1
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||||
Exclude tvOS: 1
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||||
- first:
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Editor: Editor
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second:
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Editor:
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enabled: 0
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settings:
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DefaultValueInitialized: true
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- first:
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Standalone: Linux64
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second:
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Linux64:
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enabled: 1
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settings:
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CPU:
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- first:
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Standalone: OSXUniversal
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second:
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OSXUniversal:
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enabled: 1
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settings:
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CPU:
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- first:
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Standalone: Win
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second:
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Win:
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enabled: 0
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settings:
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CPU:
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- first:
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Standalone: Win64
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second:
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enabled: 1
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Win64:
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enabled: 0
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settings:
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CPU:
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- first:
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Windows Store Apps: WindowsStoreApps
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second:
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WindowsStoreApps:
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enabled: 0
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||||
settings:
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||||
CPU: AnyCPU
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||||
|
|
|
@ -2,7 +2,7 @@ fileFormatVersion: 2
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guid: 1e0a9643dc0d4b46bf2321f72c4e503e
|
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PluginImporter:
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externalObjects: {}
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serializedVersion: 2
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serializedVersion: 3
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iconMap: {}
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executionOrder: {}
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defineConstraints: []
|
||||
|
@ -11,39 +11,10 @@ PluginImporter:
|
|||
isExplicitlyReferenced: 0
|
||||
validateReferences: 1
|
||||
platformData:
|
||||
- first:
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||||
: Linux
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||||
second:
|
||||
enabled: 1
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||||
settings: {}
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||||
- first:
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||||
: LinuxUniversal
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||||
second:
|
||||
enabled: 1
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||||
settings: {}
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||||
- first:
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||||
: OSXIntel
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||||
second:
|
||||
enabled: 1
|
||||
settings: {}
|
||||
- first:
|
||||
: OSXIntel64
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||||
second:
|
||||
enabled: 1
|
||||
settings: {}
|
||||
- first:
|
||||
: PSM
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||||
second:
|
||||
Android:
|
||||
enabled: 0
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||||
settings: {}
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||||
- first:
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||||
Android: Android
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||||
second:
|
||||
enabled: 0
|
||||
settings: {}
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||||
- first:
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||||
Any:
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||||
second:
|
||||
Any:
|
||||
enabled: 0
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||||
settings:
|
||||
Exclude Android: 0
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||||
|
@ -68,39 +39,27 @@ PluginImporter:
|
|||
Exclude XboxOne: 1
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||||
Exclude iOS: 1
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||||
Exclude tvOS: 1
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||||
- first:
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||||
Editor: Editor
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||||
second:
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||||
Editor:
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||||
enabled: 0
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||||
settings:
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||||
DefaultValueInitialized: true
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||||
- first:
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||||
Standalone: Linux64
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||||
second:
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||||
Linux64:
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||||
enabled: 1
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||||
settings:
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||||
CPU:
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||||
- first:
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Standalone: OSXUniversal
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||||
second:
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||||
OSXUniversal:
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enabled: 1
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||||
settings:
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||||
CPU:
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||||
- first:
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Standalone: Win
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||||
second:
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Win:
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enabled: 0
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settings:
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CPU:
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- first:
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Standalone: Win64
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||||
second:
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enabled: 1
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Win64:
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enabled: 0
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||||
settings:
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CPU:
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- first:
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Windows Store Apps: WindowsStoreApps
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second:
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WindowsStoreApps:
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enabled: 0
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settings:
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CPU: AnyCPU
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||||
|
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File diff suppressed because it is too large
Load Diff
|
@ -6228,7 +6228,7 @@ PrefabInstance:
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type: 3}
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propertyPath: m_AnchoredPosition.x
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value: 1014.7727
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value: 906.9109
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objectReference: {fileID: 0}
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@ -7943,7 +7943,7 @@ PrefabInstance:
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@ -8100,6 +8100,26 @@ PrefabInstance:
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objectReference: {fileID: 0}
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propertyPath: m_AnchorMax.y
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@ -9620,6 +9640,11 @@ PrefabInstance:
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_RemovedGameObjects: []
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m_AddedGameObjects: []
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|
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: b8f1cefd36c12ae448a1ecfe2a92ce95
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PrefabImporter:
|
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -3,6 +3,7 @@ using UnityEngine;
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using System.Collections.Generic;
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using System.IO;
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using Newtonsoft.Json;
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using HK;
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namespace Data
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{
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@ -31,9 +32,9 @@ public class #CLASSNAME#Excel
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public #CLASSNAME#Excel()
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{
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_filePath = $"{Application.dataPath}/Res/ExcelData/{_fileName}.json";
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var text = File.ReadAllText(_filePath);
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_datas = JsonConvert.DeserializeObject<#CLASSNAME#s>(text);
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_filePath = $"Assets/Res/ExcelData/{_fileName}.json";
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var text = ResourcesManager.Instance.Load<TextAsset>(_filePath);
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_datas = JsonConvert.DeserializeObject<#CLASSNAME#s>(text.text);
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}
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public #CLASSNAME# GetData(int id)
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@ -131,6 +131,10 @@ PrefabInstance:
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|||
propertyPath: m_Name
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value: Cursors
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||||
objectReference: {fileID: 0}
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- target: {fileID: 100000, guid: c0dc5781cae4a6348b42ea6b818a3f9c, type: 3}
|
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propertyPath: m_IsActive
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value: 0
|
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objectReference: {fileID: 0}
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- target: {fileID: 22401058, guid: c0dc5781cae4a6348b42ea6b818a3f9c, type: 3}
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||||
propertyPath: m_Pivot.x
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||||
value: 0
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@ -22,6 +22,12 @@ public class Init : MonoBehaviour
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void Awake()
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||||
{
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DontDestroyOnLoad(this.gameObject);
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#if !UNITY_EDITOR
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||||
if (PlayMode == EPlayMode.EditorSimulateMode)
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{
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PlayMode = EPlayMode.OfflinePlayMode;
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}
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#endif
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}
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void Start()
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@ -42,13 +48,10 @@ public class Init : MonoBehaviour
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|||
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||||
public void AdjustScreenResolution()
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||||
{
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||||
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||||
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||||
float w = Screen.currentResolution.width;
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float h = Screen.currentResolution.height;
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||||
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if (w * 16 > h * 9)
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{
|
||||
Screen.SetResolution((int)(h * (float)((float)9 / 16)), (int)h, true);
|
||||
|
@ -61,6 +64,7 @@ public class Init : MonoBehaviour
|
|||
|
||||
//#endif
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
// if (Input.GetKeyDown(KeyCode.A))
|
||||
|
|
|
@ -99,8 +99,8 @@ namespace HK.Keyboard
|
|||
switch (keyName)
|
||||
{
|
||||
case "Close":
|
||||
OKAction?.Invoke();
|
||||
// gameObject.SetActive(false);
|
||||
// OKAction?.Invoke();
|
||||
gameObject.SetActive(false);
|
||||
return false;
|
||||
break;
|
||||
case ".?123":
|
||||
|
|
|
@ -19,6 +19,8 @@ namespace HK
|
|||
filePath = Path.Combine(Application.streamingAssetsPath, fileName);
|
||||
#elif UNITY_ANDROID
|
||||
filePath = Path.Combine(Application.persistentDataPath, fileName);
|
||||
#elif PLATFORM_WEBGL
|
||||
throw new NullReferenceException("webgl platform Cannot load player persistent file.");
|
||||
#endif
|
||||
if (!File.Exists(filePath))
|
||||
{
|
||||
|
@ -61,10 +63,16 @@ namespace HK
|
|||
}
|
||||
|
||||
public static int GetInt(string key)
|
||||
{
|
||||
return TryGetInt(key);
|
||||
}
|
||||
|
||||
private static int TryGetInt(string key)
|
||||
{
|
||||
if (!_dictionary.TryGetValue(key, out var value1))
|
||||
{
|
||||
throw new Exception($"Could not has int {key}");
|
||||
Debug.Log($"Could not has int {key}");
|
||||
return int.MinValue;
|
||||
}
|
||||
|
||||
if (!int.TryParse(value1, out int value))
|
||||
|
@ -86,10 +94,16 @@ namespace HK
|
|||
}
|
||||
|
||||
public static float GetFloat(string key)
|
||||
{
|
||||
return TryGetFloat(key);
|
||||
}
|
||||
|
||||
private static float TryGetFloat(string key)
|
||||
{
|
||||
if (!_dictionary.TryGetValue(key, out var value1))
|
||||
{
|
||||
throw new Exception($"Could not has float {key}");
|
||||
Debug.Log($"Could not has float {key}");
|
||||
return float.MinValue;
|
||||
}
|
||||
|
||||
if (!float.TryParse(value1, out float value))
|
||||
|
@ -111,10 +125,16 @@ namespace HK
|
|||
}
|
||||
|
||||
public static string GetString(string key)
|
||||
{
|
||||
return TryGetString(key);
|
||||
}
|
||||
|
||||
private static string TryGetString(string key)
|
||||
{
|
||||
if (!_dictionary.TryGetValue(key, out var value1))
|
||||
{
|
||||
throw new Exception($"Could not has {key}");
|
||||
Debug.Log($"Could not has {key}");
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
return value1;
|
||||
|
@ -131,10 +151,16 @@ namespace HK
|
|||
}
|
||||
|
||||
public static bool GetBool(string key)
|
||||
{
|
||||
return TryGetBool(key);
|
||||
}
|
||||
|
||||
private static bool TryGetBool(string key)
|
||||
{
|
||||
if (!_dictionary.TryGetValue(key, out var value1))
|
||||
{
|
||||
throw new Exception($"Could not has bool {key}");
|
||||
Debug.Log($"Could not has bool {key}");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!bool.TryParse(value1, out bool value))
|
||||
|
@ -156,10 +182,16 @@ namespace HK
|
|||
}
|
||||
|
||||
public static Color GetColor(string key)
|
||||
{
|
||||
return TryGetColor(key);
|
||||
}
|
||||
|
||||
private static Color TryGetColor(string key)
|
||||
{
|
||||
if (!_dictionary.TryGetValue(key, out var value1))
|
||||
{
|
||||
throw new Exception($"Could not has color {key}");
|
||||
Debug.Log($"Could not has color {key}");
|
||||
return Color.white;
|
||||
}
|
||||
|
||||
if (!ColorUtility.TryParseHtmlString(value1, out Color value))
|
||||
|
|
|
@ -20,6 +20,7 @@ namespace HK
|
|||
|
||||
private void Update()
|
||||
{
|
||||
return;
|
||||
if (Input.GetKeyDown(KeyCode.A))
|
||||
{
|
||||
Stopwatch stopwatch = new Stopwatch();
|
||||
|
|
|
@ -22,6 +22,7 @@ namespace Runtime
|
|||
UIManager.Instance.LoadUI(nameof(ShoppingCartUI), AssetConst.Assets_Res_Prefab_UI_ShoppingCartUI_prefab);
|
||||
UIManager.Instance.LoadUI(nameof(SubmitMessageUI), AssetConst.Assets_Res_Prefab_UI_SubmitMessageUI_prefab);
|
||||
UIManager.Instance.LoadUI(nameof(PrintReceiptUI), AssetConst.Assets_Res_Prefab_UI_PrintReceiptUI_prefab);
|
||||
UIManager.Instance.LoadUI(nameof(SettingUI), AssetConst.Assets_Res_Prefab_UI_SettingUI_prefab);
|
||||
|
||||
ProcedureManager.Instance.ClearProcedures();
|
||||
ProcedureManager.Instance.AddProcedure(nameof(StartGameProcedure), new StartGameProcedure());
|
||||
|
|
|
@ -2,8 +2,8 @@ using UnityEngine;
|
|||
public static class AssetConst
|
||||
{
|
||||
public const string Assets_Res_ExcelData_AgreementTerms_json = @"Assets/Res/ExcelData/AgreementTerms.json";
|
||||
public const string Assets_Res_ExcelData_CountryAndRegion_json = @"Assets/Res/ExcelData/CountryAndRegion.json";
|
||||
public const string Assets_Res_ExcelData_Inventory_json = @"Assets/Res/ExcelData/Inventory.json";
|
||||
public const string Assets_Res_ExcelData_NoteBookInformation_json = @"Assets/Res/ExcelData/NoteBookInformation.json";
|
||||
public const string Assets_Res_Fonts_ARIAL_TTF = @"Assets/Res/Fonts/ARIAL.TTF";
|
||||
public const string Assets_Res_Fonts_ChocolateClassicalSans_otf = @"Assets/Res/Fonts/ChocolateClassicalSans.otf";
|
||||
public const string Assets_Res_Fonts_english_msjh_SDF_asset = @"Assets/Res/Fonts/english-msjh-SDF.asset";
|
||||
|
@ -20,6 +20,7 @@ public const string Assets_Res_Prefab_UI_ChooseProductUI_prefab = @"Assets/Res/P
|
|||
public const string Assets_Res_Prefab_UI_HomeUI_prefab = @"Assets/Res/Prefab/UI/HomeUI.prefab";
|
||||
public const string Assets_Res_Prefab_UI_PrintReceiptUI_prefab = @"Assets/Res/Prefab/UI/PrintReceiptUI.prefab";
|
||||
public const string Assets_Res_Prefab_UI_ProductUI_prefab = @"Assets/Res/Prefab/UI/ProductUI.prefab";
|
||||
public const string Assets_Res_Prefab_UI_SettingUI_prefab = @"Assets/Res/Prefab/UI/SettingUI.prefab";
|
||||
public const string Assets_Res_Prefab_UI_ShoppingCartUI_prefab = @"Assets/Res/Prefab/UI/ShoppingCartUI.prefab";
|
||||
public const string Assets_Res_Prefab_UI_SubmitMessageUI_prefab = @"Assets/Res/Prefab/UI/SubmitMessageUI.prefab";
|
||||
public const string Assets_Res_Prefab_UI_ThemeUI_prefab = @"Assets/Res/Prefab/UI/ThemeUI.prefab";
|
||||
|
|
|
@ -3,6 +3,7 @@ using UnityEngine;
|
|||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using Newtonsoft.Json;
|
||||
using HK;
|
||||
|
||||
namespace Data
|
||||
{
|
||||
|
@ -59,9 +60,9 @@ public class AgreementTermsDataExcel
|
|||
|
||||
public AgreementTermsDataExcel()
|
||||
{
|
||||
_filePath = $"{Application.dataPath}/Res/ExcelData/{_fileName}.json";
|
||||
var text = File.ReadAllText(_filePath);
|
||||
_datas = JsonConvert.DeserializeObject<AgreementTermsDatas>(text);
|
||||
_filePath = $"Assets/Res/ExcelData/{_fileName}.json";
|
||||
var text = ResourcesManager.Instance.Load<TextAsset>(_filePath);
|
||||
_datas = JsonConvert.DeserializeObject<AgreementTermsDatas>(text.text);
|
||||
}
|
||||
|
||||
public AgreementTermsData GetData(int id)
|
||||
|
|
|
@ -3,6 +3,7 @@ using UnityEngine;
|
|||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using Newtonsoft.Json;
|
||||
using HK;
|
||||
|
||||
namespace Data
|
||||
{
|
||||
|
@ -179,9 +180,9 @@ public class InventoryDataExcel
|
|||
|
||||
public InventoryDataExcel()
|
||||
{
|
||||
_filePath = $"{Application.dataPath}/Res/ExcelData/{_fileName}.json";
|
||||
var text = File.ReadAllText(_filePath);
|
||||
_datas = JsonConvert.DeserializeObject<InventoryDatas>(text);
|
||||
_filePath = $"Assets/Res/ExcelData/{_fileName}.json";
|
||||
var text = ResourcesManager.Instance.Load<TextAsset>(_filePath);
|
||||
_datas = JsonConvert.DeserializeObject<InventoryDatas>(text.text);
|
||||
}
|
||||
|
||||
public InventoryData GetData(int id)
|
||||
|
|
|
@ -3,6 +3,7 @@ using UnityEngine;
|
|||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using Newtonsoft.Json;
|
||||
using HK;
|
||||
|
||||
namespace Data
|
||||
{
|
||||
|
@ -71,9 +72,9 @@ public class NoteBookInformationDataExcel
|
|||
|
||||
public NoteBookInformationDataExcel()
|
||||
{
|
||||
_filePath = $"{Application.dataPath}/Res/ExcelData/{_fileName}.json";
|
||||
var text = File.ReadAllText(_filePath);
|
||||
_datas = JsonConvert.DeserializeObject<NoteBookInformationDatas>(text);
|
||||
_filePath = $"Assets/Res/ExcelData/{_fileName}.json";
|
||||
var text = ResourcesManager.Instance.Load<TextAsset>(_filePath);
|
||||
_datas = JsonConvert.DeserializeObject<NoteBookInformationDatas>(text.text);
|
||||
}
|
||||
|
||||
public NoteBookInformationData GetData(int id)
|
||||
|
|
|
@ -5,16 +5,75 @@ namespace Runtime
|
|||
{
|
||||
public class ShoppingCart
|
||||
{
|
||||
public string userName = string.Empty;
|
||||
public string userModie = string.Empty;
|
||||
public string userEmail = string.Empty;
|
||||
public string orderID = string.Empty;
|
||||
public bool isAgreeSubscribe = false;
|
||||
public List<ShoppingCartData> datas = new List<ShoppingCartData>();
|
||||
public string totalQuantity = "0";
|
||||
public string itemsSubTotal = "0";
|
||||
public string discount = "0";
|
||||
public string totalAmount = "0";
|
||||
private string _userName = string.Empty;
|
||||
private string _userModie = string.Empty;
|
||||
private string _userEmail = string.Empty;
|
||||
private string _orderID = string.Empty;
|
||||
private bool _isAgreeSubscribe = false;
|
||||
private List<ShoppingCartData> _datas = new List<ShoppingCartData>();
|
||||
private string _totalQuantity = "0";
|
||||
private string _itemsSubTotal = "0";
|
||||
private string _discount = "0";
|
||||
private string _totalAmount = "0";
|
||||
private string _monetary = "RMB";
|
||||
|
||||
public string userName
|
||||
{
|
||||
get => _userName;
|
||||
set => _userName = value;
|
||||
}
|
||||
|
||||
public string userModie
|
||||
{
|
||||
get => _userModie;
|
||||
set => _userModie = value;
|
||||
}
|
||||
|
||||
public string userEmail
|
||||
{
|
||||
get => _userEmail;
|
||||
set => _userEmail = value;
|
||||
}
|
||||
|
||||
public string orderID
|
||||
{
|
||||
get => _orderID;
|
||||
set => _orderID = value;
|
||||
}
|
||||
|
||||
public bool isAgreeSubscribe
|
||||
{
|
||||
get => _isAgreeSubscribe;
|
||||
set => _isAgreeSubscribe = value;
|
||||
}
|
||||
|
||||
public List<ShoppingCartData> datas => _datas;
|
||||
|
||||
public string totalQuantity => _totalQuantity;
|
||||
public string itemsSubTotal => _itemsSubTotal;
|
||||
public string discount => _discount;
|
||||
public string totalAmount => _totalAmount;
|
||||
|
||||
public string monetary
|
||||
{
|
||||
get => _monetary;
|
||||
set
|
||||
{
|
||||
_monetary = value;
|
||||
UpdateDatas();
|
||||
}
|
||||
}
|
||||
|
||||
public ShoppingCart()
|
||||
{
|
||||
var value = PlayerPersistent.GetString("monetary");
|
||||
if (!string.IsNullOrEmpty(value))
|
||||
{
|
||||
_monetary = value;
|
||||
}
|
||||
|
||||
UpdateDatas();
|
||||
}
|
||||
|
||||
public void AddData(ShoppingCartData data)
|
||||
{
|
||||
|
@ -36,10 +95,10 @@ namespace Runtime
|
|||
|
||||
public void UpdateDatas()
|
||||
{
|
||||
totalQuantity = string.Empty;
|
||||
itemsSubTotal = string.Empty;
|
||||
discount = string.Empty;
|
||||
totalAmount = string.Empty;
|
||||
_totalQuantity = string.Empty;
|
||||
_itemsSubTotal = string.Empty;
|
||||
_discount = string.Empty;
|
||||
_totalAmount = string.Empty;
|
||||
|
||||
int i = 0, d = 0, t = 0, q = 0;
|
||||
foreach (var shoppingCartData in datas)
|
||||
|
@ -50,10 +109,10 @@ namespace Runtime
|
|||
t += shoppingCartData.bookAmount * shoppingCartData.count;
|
||||
}
|
||||
|
||||
totalQuantity = q.ToString();
|
||||
itemsSubTotal = i.ToString("F");
|
||||
discount = d.ToString("F");
|
||||
totalAmount = t.ToString("F");
|
||||
_totalQuantity = $"{q}";
|
||||
_itemsSubTotal = $"{monetary} {i:F}";
|
||||
_discount = $"{monetary} {d:F}";
|
||||
_totalAmount = $"{monetary} {t:F}";
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -124,6 +124,7 @@ namespace HK
|
|||
|
||||
private void OnClickbtnSetting()
|
||||
{
|
||||
UIManager.Instance.ShowUI(nameof(SettingUI));
|
||||
}
|
||||
|
||||
private void OnClickbtnClose()
|
||||
|
|
|
@ -0,0 +1,91 @@
|
|||
using System.Collections.Generic;
|
||||
using Runtime.UI;
|
||||
using Runtime.UI.Other;
|
||||
using UnityEngine.UI;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
|
||||
namespace HK
|
||||
{
|
||||
public class SettingUI : UIBase
|
||||
{
|
||||
[SerializeField] private Button btnBack;
|
||||
[SerializeField] private Setting_Inventory Setting_Inventory;
|
||||
[SerializeField] private Setting_Monetary Setting_Monetary;
|
||||
[SerializeField] private Button btnSelect;
|
||||
|
||||
[SerializeField] private List<string> items = new List<string>()
|
||||
{
|
||||
"库存设置",
|
||||
"货币设置"
|
||||
};
|
||||
|
||||
public override void OnInit()
|
||||
{
|
||||
base.OnInit();
|
||||
|
||||
#region AutoGen_Init
|
||||
|
||||
btnBack = GetValue<Button>("btnBack");
|
||||
Setting_Inventory = GetValue<Setting_Inventory>("Setting_Inventory");
|
||||
Setting_Monetary = GetValue<Setting_Monetary>("Setting_Monetary");
|
||||
btnSelect = GetValue<Button>("btnSelect");
|
||||
|
||||
btnBack.onClick.AddListener(OnClickbtnBack);
|
||||
btnSelect.onClick.AddListener(OnClickbtnSelect);
|
||||
|
||||
#endregion
|
||||
|
||||
foreach (var item in items)
|
||||
{
|
||||
var button = GameObject.Instantiate(btnSelect, btnSelect.transform.parent);
|
||||
button.gameObject.SetActive(true);
|
||||
button.GetComponentInChildren<TMP_Text>().text = item;
|
||||
button.onClick.AddListener(() => { ChooseOpen(item); });
|
||||
}
|
||||
}
|
||||
|
||||
void ChooseOpen(string str)
|
||||
{
|
||||
switch (str)
|
||||
{
|
||||
case "库存设置":
|
||||
Setting_Inventory.gameObject.SetActive(true);
|
||||
break;
|
||||
case "货币设置":
|
||||
Setting_Monetary.gameObject.SetActive(true);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
#region AutoGen_Method
|
||||
|
||||
private void OnClickbtnBack()
|
||||
{
|
||||
gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
private void OnClickbtnSelect()
|
||||
{
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
public override void OnDispose()
|
||||
{
|
||||
base.OnDispose();
|
||||
|
||||
#region AutoGen_Dispose
|
||||
|
||||
btnBack.onClick.RemoveListener(OnClickbtnBack);
|
||||
btnSelect.onClick.RemoveListener(OnClickbtnSelect);
|
||||
|
||||
btnBack = null;
|
||||
Setting_Inventory = null;
|
||||
Setting_Monetary = null;
|
||||
btnSelect = null;
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,2 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 80bd923e72fca4c4083f4c9eac14bee1
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 1ecebb1cd2b045babc2c875d3fd073a0
|
||||
timeCreated: 1752303402
|
|
@ -0,0 +1,55 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Data;
|
||||
using HK;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Serialization;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace Runtime.UI
|
||||
{
|
||||
public class Setting_Inventory : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private Setting_Inventory_NoteBookInformationItem notebookPfb;
|
||||
[SerializeField] Button btnSubmit;
|
||||
|
||||
List<Setting_Inventory_NoteBookInformationItem> notebookList =
|
||||
new List<Setting_Inventory_NoteBookInformationItem>();
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
// TODO:读取本地持久化数据,如果持久化数据不存在,则使用Excel数据进行填充。存在则使用本地数据
|
||||
|
||||
foreach (var data in ExcelManager.Inventory.Datas.InventoryList)
|
||||
{
|
||||
var item = GameObject.Instantiate(notebookPfb, notebookPfb.transform.parent);
|
||||
item.gameObject.SetActive(true);
|
||||
var key = $"{data.GetType().Name}_{data.ID}";
|
||||
if (!PlayerPersistent.HasKey(key))
|
||||
{
|
||||
PlayerPersistent.SetInt(key, data.Count);
|
||||
}
|
||||
else
|
||||
{
|
||||
data.Count = PlayerPersistent.GetInt(key);
|
||||
}
|
||||
|
||||
item.SetData(data);
|
||||
notebookList.Add(item);
|
||||
}
|
||||
|
||||
btnSubmit.onClick.AddListener(Submit);
|
||||
}
|
||||
|
||||
private void Submit()
|
||||
{
|
||||
// 保存
|
||||
foreach (var item in notebookList)
|
||||
{
|
||||
item.SaveData();
|
||||
}
|
||||
|
||||
gameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: c0df87fb7d0b4d3bb18458c187f68c8d
|
||||
timeCreated: 1752306160
|
|
@ -0,0 +1,72 @@
|
|||
using System;
|
||||
using Data;
|
||||
using HK;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace Runtime.UI
|
||||
{
|
||||
public class Setting_Inventory_NoteBookInformationItem : MonoBehaviour
|
||||
{
|
||||
public TMP_Text notebookName;
|
||||
public TMP_InputField txtCount;
|
||||
public Button btnRemove;
|
||||
public Button btnAdd;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
btnAdd.onClick.AddListener(Add);
|
||||
btnRemove.onClick.AddListener(Remove);
|
||||
}
|
||||
|
||||
private InventoryData currentData;
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
if (currentData != null)
|
||||
{
|
||||
notebookName.text = currentData.Description;
|
||||
txtCount.text = currentData.Count.ToString();
|
||||
}
|
||||
}
|
||||
|
||||
private void Remove()
|
||||
{
|
||||
if (int.TryParse(txtCount.text, out int price))
|
||||
{
|
||||
if (price <= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
price--;
|
||||
txtCount.text = price.ToString();
|
||||
}
|
||||
}
|
||||
|
||||
private void Add()
|
||||
{
|
||||
if (int.TryParse(txtCount.text, out int price))
|
||||
{
|
||||
price++;
|
||||
txtCount.text = price.ToString();
|
||||
}
|
||||
}
|
||||
|
||||
public void SetData(InventoryData data)
|
||||
{
|
||||
currentData = data;
|
||||
notebookName.text = data.Description;
|
||||
txtCount.text = data.Count.ToString();
|
||||
gameObject.SetActive(true);
|
||||
}
|
||||
|
||||
public void SaveData()
|
||||
{
|
||||
var key = $"{currentData.GetType().Name}_{currentData.ID}";
|
||||
PlayerPersistent.SetInt(key, currentData.Count);
|
||||
currentData.Count = int.Parse(txtCount.text);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: f7258c6da063460c9519409796088953
|
||||
timeCreated: 1752306711
|
|
@ -0,0 +1,87 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Data;
|
||||
using HK;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace Runtime.UI
|
||||
{
|
||||
public class Setting_Monetary : MonoBehaviour
|
||||
{
|
||||
[SerializeField] TMP_InputField inpMonetary;
|
||||
[SerializeField] private Setting_Monetary_NoteBookInformationItem notebookPfb;
|
||||
[SerializeField] Button btnSubmit;
|
||||
|
||||
List<Setting_Monetary_NoteBookInformationItem> notebookList =
|
||||
new List<Setting_Monetary_NoteBookInformationItem>();
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
// TODO:读取本地持久化数据,如果持久化数据不存在,则使用Excel数据进行填充。存在则使用本地数据
|
||||
|
||||
foreach (var data in ExcelManager.NoteBookInformation.Datas.NoteBookInformationList)
|
||||
{
|
||||
var item = GameObject.Instantiate(notebookPfb, notebookPfb.transform.parent);
|
||||
item.gameObject.SetActive(true);
|
||||
var bookPrice = $"{data.GetType().Name}_{data.ID}_{data.BookPrice}";
|
||||
if (!PlayerPersistent.HasKey(bookPrice))
|
||||
{
|
||||
PlayerPersistent.SetInt(bookPrice, data.BookPrice);
|
||||
}
|
||||
else
|
||||
{
|
||||
data.BookPrice = PlayerPersistent.GetInt(bookPrice);
|
||||
}
|
||||
|
||||
|
||||
var designPrice = $"{data.GetType().Name}_{data.ID}_{data.DesignPrice}";
|
||||
if (!PlayerPersistent.HasKey(designPrice))
|
||||
{
|
||||
PlayerPersistent.SetInt(designPrice, data.DesignPrice);
|
||||
}
|
||||
else
|
||||
{
|
||||
data.DesignPrice = PlayerPersistent.GetInt(designPrice);
|
||||
}
|
||||
|
||||
var discountPrice = $"{data.GetType().Name}_{data.ID}_{data.DiscountPrice}";
|
||||
if (!PlayerPersistent.HasKey(discountPrice))
|
||||
{
|
||||
PlayerPersistent.SetInt(discountPrice, data.DiscountPrice);
|
||||
}
|
||||
else
|
||||
{
|
||||
data.DiscountPrice = PlayerPersistent.GetInt(discountPrice);
|
||||
}
|
||||
|
||||
item.SetData(data);
|
||||
notebookList.Add(item);
|
||||
}
|
||||
|
||||
var monetary = $"monetary";
|
||||
if (!PlayerPersistent.HasKey(monetary))
|
||||
{
|
||||
PlayerPersistent.SetString(monetary, ShoppingCartManager.Instance.ShoppingCart.monetary);
|
||||
}
|
||||
|
||||
inpMonetary.text = PlayerPersistent.GetString(monetary);
|
||||
|
||||
btnSubmit.onClick.AddListener(Submit);
|
||||
}
|
||||
|
||||
private void Submit()
|
||||
{
|
||||
ShoppingCartManager.Instance.ShoppingCart.monetary = inpMonetary.text;
|
||||
PlayerPersistent.SetString("monetary", inpMonetary.text);
|
||||
// 保存
|
||||
foreach (var item in notebookList)
|
||||
{
|
||||
item.SaveData();
|
||||
}
|
||||
|
||||
gameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
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guid: 728a4317e7cd4c088c5d9a9e426ffa6e
|
||||
timeCreated: 1752303898
|
|
@ -0,0 +1,55 @@
|
|||
using System;
|
||||
using Data;
|
||||
using HK;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Runtime.UI
|
||||
{
|
||||
public class Setting_Monetary_NoteBookInformationItem : MonoBehaviour
|
||||
{
|
||||
public TMP_Text notebookName;
|
||||
public TMP_InputField bookPrice;
|
||||
public TMP_InputField designPrice;
|
||||
public TMP_InputField discountPrice;
|
||||
|
||||
NoteBookInformationData currentData;
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
if (currentData != null)
|
||||
{
|
||||
notebookName.text = currentData.BookChinName;
|
||||
bookPrice.text = currentData.BookPrice.ToString();
|
||||
designPrice.text = currentData.DesignPrice.ToString();
|
||||
discountPrice.text = currentData.DiscountPrice.ToString();
|
||||
}
|
||||
}
|
||||
|
||||
public void SetData(NoteBookInformationData data)
|
||||
{
|
||||
currentData = data;
|
||||
notebookName.text = data.BookChinName;
|
||||
bookPrice.text = data.BookPrice.ToString();
|
||||
designPrice.text = data.DesignPrice.ToString();
|
||||
discountPrice.text = data.DiscountPrice.ToString();
|
||||
gameObject.SetActive(true);
|
||||
}
|
||||
|
||||
public void SaveData()
|
||||
{
|
||||
var book = $"{currentData.GetType().Name}_{currentData.ID}_{currentData.BookPrice}";
|
||||
PlayerPersistent.SetInt(book, currentData.BookPrice);
|
||||
|
||||
var design = $"{currentData.GetType().Name}_{currentData.ID}_{currentData.DesignPrice}";
|
||||
PlayerPersistent.SetInt(design, currentData.DesignPrice);
|
||||
|
||||
var discount = $"{currentData.GetType().Name}_{currentData.ID}_{currentData.DiscountPrice}";
|
||||
PlayerPersistent.SetInt(discount, currentData.DiscountPrice);
|
||||
|
||||
currentData.BookPrice = int.Parse(bookPrice.text);
|
||||
currentData.DesignPrice = int.Parse(designPrice.text);
|
||||
currentData.DiscountPrice = int.Parse(discountPrice.text);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: f52a2f9d1cea44b39c901f310ff08678
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timeCreated: 1752304519
|
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{
|
||||
"wc": "2025/5/8",
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||||
"ThemeIndex": "1",
|
||||
"ProductIndex": "1002"
|
||||
"ProductIndex": "1001",
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||||
"NoteBookInformationData_1001_200": "200",
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||||
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||||
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||||
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||||
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|
||||
"NoteBookInformationData_1002_0": "0",
|
||||
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||||
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|
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|
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|
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||||
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|
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|
||||
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|
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||||
}
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Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue