2025-08-24 18:59:40 +08:00
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/*
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* @author Valentin Simonov / http://va.lent.in/
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*/
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using UnityEngine;
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2025-06-04 22:49:37 +08:00
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using System.Collections;
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/// <exclude />
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2025-08-24 18:59:40 +08:00
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public class ShowMe : MonoBehaviour
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2025-06-04 22:49:37 +08:00
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{
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2025-08-24 18:59:40 +08:00
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IEnumerator Start()
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{
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var canvas = GetComponent<Canvas>();
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canvas.enabled = false;
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yield return new WaitForSeconds(.5f);
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canvas.enabled = true;
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}
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}
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