20 lines
409 B
C#
20 lines
409 B
C#
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using UnityEngine;
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namespace HK
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{
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public interface IUI
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{
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bool isPause { get; }
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bool isActive { get; }
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Transform self { get; }
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GameObjectBinding uiGameObjectBinding { get; }
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void OnInit();
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void OnOpen();
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void OnUpdate(float dateTime);
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void OnClose();
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void OnPause();
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void OnResume();
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void OnDispose();
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}
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}
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