25 lines
539 B
C#
25 lines
539 B
C#
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using System;
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using System.Collections.Generic;
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using HK;
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using UnityEngine;
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namespace FUJIFILM
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{
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public class OnEnable_M : MonoBehaviour
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{
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public List<OnEnableAction> enables = new List<OnEnableAction>();
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private void Awake()
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{
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enables = transform.TryFindChildDeeps<OnEnableAction>();
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}
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private void OnEnable()
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{
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foreach (var enable in enables)
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{
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enable.gameObject.SetActive(enable.isEnable);
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}
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}
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}
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}
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