29 lines
666 B
C#
29 lines
666 B
C#
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using UnityEngine;
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namespace FUJIFILM
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{
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public class InitScreen : MonoBehaviour
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{
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private void Awake()
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{
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AdjustScreenResolution();
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}
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private void AdjustScreenResolution()
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{
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float w = Screen.currentResolution.width;
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float h = Screen.currentResolution.height;
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if (w * 16 > h * 9)
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{
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Screen.SetResolution((int)(h * (float)((float)9 / 16)), (int)h, true);
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}
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else
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{
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Screen.SetResolution((int)w, (int)(w * (float)((float)16 / 9)), true);
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}
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//#endif
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}
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}
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}
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