FM/Assets/TouchScript/Shaders/DebugMultiplyDepthTest.shader

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2025-06-04 22:49:37 +08:00
Shader "Hidden/DebugMultiplyDepthTest" {
SubShader {
Pass {
Blend OneMinusDstColor Zero
ZWrite Off
Cull Off
BindChannels {
Bind "vertex", vertex
Bind "color", color
}
}
}
}