18 lines
547 B
C#
18 lines
547 B
C#
using UnityEngine.Networking;
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namespace TriLibCore
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{
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/// <summary>Represents a class passed as the custom data to the Asset Loader Context when loading Models from URIs (Network).</summary>
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public class UriLoadCustomContextData
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{
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/// <summary>
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/// The unity web request used to load the models.
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/// </summary>
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public UnityWebRequest UnityWebRequest;
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/// <summary>
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/// The optional custom data used to load the models.
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/// </summary>
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public object CustomData;
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}
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} |