22 lines
667 B
C#
22 lines
667 B
C#
using TriLibCore.Utils;
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using UnityEngine;
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namespace TriLibCore
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{
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/// <summary>
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/// Represents a class to initialize runtime components.
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/// </summary>
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public class RuntimeInitialization : MonoBehaviour
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{
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/// <summary>
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/// Initialize the runtime components used by TriLib.
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/// You can comment lines in this call and call them manually later if you don't want the component to be initialized automatically.
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/// </summary>
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[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.AfterSceneLoad)]
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public static void Initialize()
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{
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Dispatcher.CheckInstance();
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}
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}
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}
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