EditorTool3D/Assets/ZXL/Scripts/FileSystem/FileSystemInfo.cs

14 lines
360 B
C#

using System;
namespace ZXLT.FileSystem
{
public abstract class FileSystemInfo
{
protected string _name;
protected string FullPath;
public DateTime CreationTime { get; set; }
public abstract bool Exists { get; }
public abstract string Name { get; }
public virtual string FullName => FullPath;
}
}