EditorTool3D/Assets/ZXL/Scripts/Test/FS/FileSystemObject.cs

19 lines
428 B
C#

namespace ZXLA
{
public class FileSystemObject
{
public string path;
public int depth;
public bool isDisplay;
public FileObjectType fileType;
public string name;
public FileSystemObject(string path, int depth, bool isDisplay = true)
{
this.path = path;
this.depth = depth;
this.isDisplay = isDisplay;
}
}
}