20 lines
632 B
C#
20 lines
632 B
C#
using UnityEngine;
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namespace ZXL.Manager
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{
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public static class ZConst
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{
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private static string AssetRootPath;
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public static string AssetRootPath_GS => $"{AssetRootPath}/公司";
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public static string AssetRootPath_GR => $"{AssetRootPath}/个人";
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public static string AssetRootPath_XM => $"{AssetRootPath}/项目";
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public static string AssetConfigPath => $"{AssetRootPath}/config.json";
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public static string AssetCacheIcon => $"{AssetRootPath}/Cache/Icon";
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static ZConst()
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{
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AssetRootPath = $"{Application.dataPath}/ZXL";
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}
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}
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} |