using System; using System.Collections.Generic; namespace ZXLA { class Directory : FileSystemObject { private List _childList; public Directory(string path, int depth, bool isDisplay = true) : base(path, depth, isDisplay) { fileType = FileObjectType.Directory; _childList = new List(); } public void AddChild(string child) { _childList.Add(child); } public void RemoveChild(string child) { _childList.Remove(child); } public List GetChildren() { return _childList; } public void Rename(string newPath) { } public void MoveTo(string newPath) { } } }