EditorTool3D/Assets/ZXL/Scripts/Editor/UILogicTemplate.txt

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2024-12-17 23:11:00 +08:00
using UnityEngine.UI;
using UnityEngine;
namespace ZXL
{
public class #CLASSNAME# : MonoBehaviour
{
#VARIABLEDEFINITION#
void Awake()
{
#INITFIND#
#INITADDLISTENER#
}
#METHOD#
void OnDestroy()
{
#DISPOSE#
#DISPOSEISNULL#
}
}
}