EditorTool3D/Assets/ZXL/Scripts/Test/FS/File.cs

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2024-12-18 21:55:31 +08:00
namespace ZXLA
{
class File : FileSystemObject
{
public File(string path, int depth, bool isDisplay = true) : base(path, depth, isDisplay)
{
fileType = FileObjectType.File;
}
}
}