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CTT/Unity/Assets/Model/XAssetRuntime/Core/Download.cs

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//
// Download.cs
//
// Author:
// fjy <jiyuan.feng@live.com>
//
// Copyright (c) 2020 fjy
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System;
using System.IO;
using UnityEngine;
using UnityEngine.Networking;
namespace libx
{
public class Download : DownloadHandlerScript, IDisposable, ICloneable
{
#region ICloneable implementation
public object Clone()
{
return new Download()
{
id = id,
hash = hash,
url = url,
len = len,
savePath = savePath,
completed = completed,
name = name
};
}
#endregion
public int id { get; set; }
public string error { get; private set; }
public long len { get; set; }
public string hash { get; set; }
public string url { get; set; }
public long position { get; private set; }
public string name { get; set; }
public string tempPath
{
get
{
var dir = Path.GetDirectoryName(savePath);
return string.Format("{0}/{1}", dir, hash);
}
}
public string savePath;
public Action<Download> completed { get; set; }
private UnityWebRequest _request;
private FileStream _stream;
private bool _running;
private bool _finished = false;
protected override float GetProgress()
{
return position * 1f / len;
}
protected override byte[] GetData()
{
return null;
}
protected override void ReceiveContentLength(int contentLength)
{
}
protected override bool ReceiveData(byte[] buffer, int dataLength)
{
if (!string.IsNullOrEmpty(_request.error))
{
error = _request.error;
Complete();
return true;
}
_stream.Write(buffer, 0, dataLength);
position += dataLength;
return _running;
}
protected override void CompleteContent()
{
Complete();
}
public override string ToString()
{
return string.Format("{0}, size:{1}, hash:{2}", url, len, hash);
}
public void Start()
{
if (_running)
{
return;
}
error = null;
finished = false;
_running = true;
_stream = new FileStream(tempPath, FileMode.OpenOrCreate, FileAccess.Write);
position = _stream.Length;
if (position < len)
{
_stream.Seek(position, SeekOrigin.Begin);
_request = UnityWebRequest.Get(url);
_request.SetRequestHeader("Range", "bytes=" + position + "-");
_request.downloadHandler = this;
_request.SendWebRequest();
Debug.Log("Start Download" + url);
}
else
{
Complete();
}
}
public void Update()
{
if (_running)
{
if (_request.isDone && _request.downloadedBytes < (ulong)len)
{
error = "unknown error: downloadedBytes < len";
}
if (!string.IsNullOrEmpty(_request.error))
{
error = _request.error;
}
}
}
public new void Dispose()
{
if (_stream != null)
{
_stream.Close();
_stream.Dispose();
_stream = null;
}
if (_request != null)
{
_request.Abort();
_request.Dispose();
_request = null;
}
base.Dispose();
_running = false;
finished = true;
}
public void Complete(bool stop = false)
{
Dispose();
if (stop)
{
return;
}
CheckError();
}
private void CheckError()
{
if (File.Exists(tempPath))
{
if (string.IsNullOrEmpty(error))
{
using (var fs = File.OpenRead(tempPath))
{
if (fs.Length != len)
{
error = "下载文件长度异常:" + fs.Length;
}
if (Versions.verifyBy == VerifyBy.Hash)
{
const StringComparison compare = StringComparison.OrdinalIgnoreCase;
if (!hash.Equals(Utilitys.GetCRC32Hash(fs), compare))
{
error = "下载文件哈希异常:" + hash;
}
}
}
}
if (string.IsNullOrEmpty(error))
{
File.Copy(tempPath, savePath, true);
File.Delete(tempPath);
Debug.Log("Complete Download" + url);
if (completed == null)
return;
completed.Invoke(this);
completed = null;
}
else
{
File.Delete(tempPath);
}
}
else
{
error = "文件不存在";
}
}
public void Retry()
{
Dispose();
Start();
}
public bool finished
{
get { return _finished; }
private set { _finished = value; }
}
}
}