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CTT/Unity/Assets/HotfixView/UI/PetUI/PetUI.cs

82 lines
2.5 KiB
C#

using Cal.DataTable;
using ET;
using FairyGUI;
using System;
using System.Collections.Generic;
using UnityEngine;
namespace ET
{
public class PetUIAwakeSyatem : AwakeSystem<PetUI>
{
public override void Awake(PetUI self)
{
self.Awake();
}
}
public class PetUIDestroySyatem : DestroySystem<PetUI>
{
public override void Destroy(PetUI self)
{
self.Destroy();
}
}
public class PetUI : Entity
{
public FUI_PetUI ui;
private NTexture nTexture;
private Camera rtCamera;
private Transform skinTran;
private RenderTexture rt;
public void Awake()
{
ui = GetParent<FUI_PetUI>();
AwakeAsync().Coroutine();
}
private async ETVoid AwakeAsync()
{
var pet = UnitComponent.MyUnit.GetComponent<Pet>();
ShowSkin(pet.petId).Coroutine();
await ETTask.CompletedTask;
}
private async ETVoid ShowSkin(int petId)
{
if (petId == 0) return;
PetConfig petConfig = PetConfigCategory.Instance.Get(petId);
if (petConfig == null) return;
skinTran = await ResourceViewHelper.LoadPrefabAsync(petConfig.PrefabId);
if (nTexture == null)
{
var characterTran = await ResourceViewHelper.LoadPrefabAsync(Sys_PrefabId.Character);
characterTran.localPosition = new Vector3(-2100, 0, 0);
rt = CreateTexture((int)this.ui.m_icon.width, (int)this.ui.m_icon.height);
rtCamera = characterTran.GetComponentInChildren<Camera>();
rtCamera.targetTexture = rt;
nTexture = new NTexture(rt);
this.ui.m_icon.texture = nTexture;
}
rtCamera.enabled = true;
skinTran.SetParent(rtCamera.transform.parent);
skinTran.localPosition = new Vector3(0, 1.25f, 5);
}
private static RenderTexture CreateTexture(int width, int height)
{
return new RenderTexture(width, height, 24, RenderTextureFormat.ARGB32)
{
antiAliasing = 1,
filterMode = FilterMode.Bilinear,
anisoLevel = 0,
useMipMap = false
};
}
public void Destroy()
{
if (rtCamera)
rtCamera.enabled = false;
ResourceViewHelper.DestoryPrefabAsync(skinTran);
}
}
}