194 lines
6.1 KiB
C#
194 lines
6.1 KiB
C#
/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
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using ET;
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using FairyGUI;
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using FairyGUI.Utils;
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namespace ET
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{
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[ObjectSystem]
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public class FUI_FriendUI_AwakeSystem : AwakeSystem<FUI_FriendUI, GObject>
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{
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public override void Awake(FUI_FriendUI self, GObject go)
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{
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self.Awake(go);
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}
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}
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public sealed class FUI_FriendUI : FUI
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{
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public const string UIPackageName = "Friend";
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public const string UIResName = "FriendUI";
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/// <summary>
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/// {uiResName}的组件类型(GComponent、GButton、GProcessBar等),它们都是GObject的子类。
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/// </summary>
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public GComponent self;
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public Controller m_page;
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public Controller m_family;
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public FUI_FrameFriendUI m_frame;
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public GList m_pageList;
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public GList m_friendList;
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public FUI_ButtonOnlyText m_btnFindFriend;
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public FUI_ButtonOnlyText m_btnRequest;
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public GList m_famailyList;
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public GTextField m_txtFamilyNotice;
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public GTextField m_txtFamilyInfo;
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public FUI_ButtonOnlyText m_btnRequestFamily;
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public FUI_ButtonOnlyText m_btnCreateFamily;
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public FUI_ButtonOnlyText m_btnDeleteFamily;
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public FUI_ButtonOnlyText m_btnHandleFamilyRequest;
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public FUI_ButtonOnlyText m_btnManagerFamily;
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public FUI_ButtonOnlyText m_btnQuitFamily;
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public FUI_ButtonOnlyText m_btnEditNotice;
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public FUI_ButtonOnlyText m_btnFamilyBoss;
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public FUI_ButtonOnlyText m_btnFamilyRank;
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public FUI_ButtonOnlyText m_btnFamilyBack;
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public GTextField m_txtFamilyName;
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public GTextField m_txtFamilyLevel;
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public GTextField m_txtFamilyCount;
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public GTextField m_txtFamilyHornor;
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public GList m_famailyRankList;
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public const string URL = "ui://0nnc7y49sqcz7";
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private static GObject CreateGObject()
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{
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return UIPackage.CreateObject(UIPackageName, UIResName);
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}
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private static void CreateGObjectAsync(UIPackage.CreateObjectCallback result)
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{
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UIPackage.CreateObjectAsync(UIPackageName, UIResName, result);
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}
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public static FUI_FriendUI CreateInstance(Entity domain)
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{
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return EntityFactory.Create<FUI_FriendUI, GObject>(domain, CreateGObject());
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}
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public static ETTask<FUI_FriendUI> CreateInstanceAsync(Entity domain)
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{
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ETTaskCompletionSource<FUI_FriendUI> tcs = new ETTaskCompletionSource<FUI_FriendUI>();
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CreateGObjectAsync((go) =>
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{
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tcs.SetResult(EntityFactory.Create<FUI_FriendUI, GObject>(domain, go));
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});
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return tcs.Task;
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}
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public static FUI_FriendUI Create(Entity domain,GObject go)
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{
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return EntityFactory.Create<FUI_FriendUI, GObject>(domain,go);
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}
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/// <summary>
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/// 通过此方法获取的FUI,在Dispose时不会释放GObject,需要自行管理(一般在配合FGUI的Pool机制时使用)。
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/// </summary>
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public static FUI_FriendUI GetFormPool(Entity domain,GObject go)
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{
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var fui = go.Get<FUI_FriendUI>();
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if(fui == null)
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{
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fui = Create(domain,go);
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}
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fui.isFromFGUIPool = true;
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return fui;
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}
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public void Awake(GObject go)
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{
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if(go == null)
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{
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return;
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}
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GObject = go;
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if (string.IsNullOrWhiteSpace(Name))
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{
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Name = Id.ToString();
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}
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self = (GComponent)go;
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self.Add(this);
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var com = go.asCom;
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if(com != null)
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{
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m_page = com.GetControllerAt(0);
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m_family = com.GetControllerAt(1);
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m_frame = FUI_FrameFriendUI.Create(domain,com.GetChildAt(0));
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m_pageList = (GList)com.GetChildAt(1);
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m_friendList = (GList)com.GetChildAt(2);
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m_btnFindFriend = FUI_ButtonOnlyText.Create(domain,com.GetChildAt(3));
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m_btnRequest = FUI_ButtonOnlyText.Create(domain,com.GetChildAt(4));
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m_famailyList = (GList)com.GetChildAt(9);
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m_txtFamilyNotice = (GTextField)com.GetChildAt(12);
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m_txtFamilyInfo = (GTextField)com.GetChildAt(13);
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m_btnRequestFamily = FUI_ButtonOnlyText.Create(domain,com.GetChildAt(14));
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m_btnCreateFamily = FUI_ButtonOnlyText.Create(domain,com.GetChildAt(15));
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m_btnDeleteFamily = FUI_ButtonOnlyText.Create(domain,com.GetChildAt(16));
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m_btnHandleFamilyRequest = FUI_ButtonOnlyText.Create(domain,com.GetChildAt(17));
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m_btnManagerFamily = FUI_ButtonOnlyText.Create(domain,com.GetChildAt(18));
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m_btnQuitFamily = FUI_ButtonOnlyText.Create(domain,com.GetChildAt(19));
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m_btnEditNotice = FUI_ButtonOnlyText.Create(domain,com.GetChildAt(20));
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m_btnFamilyBoss = FUI_ButtonOnlyText.Create(domain,com.GetChildAt(21));
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m_btnFamilyRank = FUI_ButtonOnlyText.Create(domain,com.GetChildAt(22));
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m_btnFamilyBack = FUI_ButtonOnlyText.Create(domain,com.GetChildAt(23));
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m_txtFamilyName = (GTextField)com.GetChildAt(24);
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m_txtFamilyLevel = (GTextField)com.GetChildAt(25);
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m_txtFamilyCount = (GTextField)com.GetChildAt(26);
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m_txtFamilyHornor = (GTextField)com.GetChildAt(27);
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m_famailyRankList = (GList)com.GetChildAt(28);
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}
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}
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public override void Dispose()
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{
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if(IsDisposed)
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{
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return;
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}
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base.Dispose();
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self.Remove();
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self = null;
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m_page = null;
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m_family = null;
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m_frame.Dispose();
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m_frame = null;
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m_pageList = null;
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m_friendList = null;
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m_btnFindFriend = null;
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m_btnRequest = null;
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m_famailyList = null;
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m_txtFamilyNotice = null;
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m_txtFamilyInfo = null;
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m_btnRequestFamily = null;
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m_btnCreateFamily = null;
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m_btnDeleteFamily = null;
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m_btnHandleFamilyRequest = null;
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m_btnManagerFamily = null;
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m_btnQuitFamily = null;
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m_btnEditNotice = null;
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m_btnFamilyBoss = null;
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m_btnFamilyRank = null;
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m_btnFamilyBack = null;
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m_txtFamilyName = null;
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m_txtFamilyLevel = null;
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m_txtFamilyCount = null;
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m_txtFamilyHornor = null;
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m_famailyRankList = null;
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}
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}
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} |