26 lines
662 B
C#
26 lines
662 B
C#
using ET;
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using Sirenix.OdinInspector;
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using UnityEngine;
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#if UNITY_EDITOR
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#endif
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namespace Cal
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{
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[GUIColor(0.95f, 0.08f, 0f)]
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[System.Serializable]
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public class SkillOption_反伤 : SkillOptionBase
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{
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public override SkillOptionType optionType => SkillOptionType.反伤;
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[BoxGroup("$optionType", CenterLabel = true)]
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[LabelText("目标选择")]
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public SelectTargetBase selectTarget;
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[BoxGroup("$optionType", CenterLabel = true)]
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[LabelText("反伤百分比")]
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[SerializeField]
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public SkillParam param = new SkillParam { skillSourcetype = SkillSourcetype.Changable };
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}
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}
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