28 lines
672 B
C#
28 lines
672 B
C#
using ET;
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using Sirenix.OdinInspector;
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using UnityEngine;
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#if UNITY_EDITOR
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#endif
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namespace Cal
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{
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[GUIColor(0.8f, 0.9f, 0.2f)]
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[System.Serializable]
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public class SkillOption_修改Modifier数据 : SkillOptionBase
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{
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public override SkillOptionType optionType => SkillOptionType.修改Modifier数据;
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[BoxGroup("$optionType", CenterLabel = true)]
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[LabelText("目标选择")]
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public SelectTargetBase selectTarget = new SelectSingleTarget();
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[BoxGroup("$optionType", CenterLabel = true)]
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[LabelText("Modifier的Id")]
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#if UNITY
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[SerializeField]
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#endif
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public ModifierId modifierId;
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}
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}
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