142 lines
3.8 KiB
C#
142 lines
3.8 KiB
C#
/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
|
||
|
||
using ET;
|
||
using FairyGUI;
|
||
using FairyGUI.Utils;
|
||
|
||
namespace ET
|
||
{
|
||
[ObjectSystem]
|
||
public class FUI_FamilyBossUI_AwakeSystem : AwakeSystem<FUI_FamilyBossUI, GObject>
|
||
{
|
||
public override void Awake(FUI_FamilyBossUI self, GObject go)
|
||
{
|
||
self.Awake(go);
|
||
}
|
||
}
|
||
|
||
public sealed class FUI_FamilyBossUI : FUI
|
||
{
|
||
public const string UIPackageName = "Friend";
|
||
public const string UIResName = "FamilyBossUI";
|
||
|
||
/// <summary>
|
||
/// {uiResName}的组件类型(GComponent、GButton、GProcessBar等),它们都是GObject的子类。
|
||
/// </summary>
|
||
public GComponent self;
|
||
|
||
public FUI_FrameCommon m_frame;
|
||
public GList m_bossList;
|
||
public GList m_rankList;
|
||
public GTextField m_txtRank;
|
||
public FUI_ButtonMinus m_btnMinus;
|
||
public FUI_ButtonPlus m_btnPlus;
|
||
public FUI_ButtonOnlyText m_btnStart;
|
||
public GTextField m_txtKey;
|
||
public const string URL = "ui://0nnc7y49mrbjo";
|
||
|
||
private static GObject CreateGObject()
|
||
{
|
||
return UIPackage.CreateObject(UIPackageName, UIResName);
|
||
}
|
||
|
||
private static void CreateGObjectAsync(UIPackage.CreateObjectCallback result)
|
||
{
|
||
UIPackage.CreateObjectAsync(UIPackageName, UIResName, result);
|
||
}
|
||
|
||
public static FUI_FamilyBossUI CreateInstance(Entity domain)
|
||
{
|
||
return EntityFactory.Create<FUI_FamilyBossUI, GObject>(domain, CreateGObject());
|
||
}
|
||
|
||
public static ETTask<FUI_FamilyBossUI> CreateInstanceAsync(Entity domain)
|
||
{
|
||
ETTaskCompletionSource<FUI_FamilyBossUI> tcs = new ETTaskCompletionSource<FUI_FamilyBossUI>();
|
||
|
||
CreateGObjectAsync((go) =>
|
||
{
|
||
tcs.SetResult(EntityFactory.Create<FUI_FamilyBossUI, GObject>(domain, go));
|
||
});
|
||
|
||
return tcs.Task;
|
||
}
|
||
|
||
public static FUI_FamilyBossUI Create(Entity domain,GObject go)
|
||
{
|
||
return EntityFactory.Create<FUI_FamilyBossUI, GObject>(domain,go);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 通过此方法获取的FUI,在Dispose时不会释放GObject,需要自行管理(一般在配合FGUI的Pool机制时使用)。
|
||
/// </summary>
|
||
public static FUI_FamilyBossUI GetFormPool(Entity domain,GObject go)
|
||
{
|
||
FUI_FamilyBossUI fui = go.Get<FUI_FamilyBossUI>();
|
||
|
||
if(fui == null)
|
||
{
|
||
fui = Create(domain,go);
|
||
}
|
||
|
||
fui.isFromFGUIPool = true;
|
||
|
||
return fui;
|
||
}
|
||
|
||
public void Awake(GObject go)
|
||
{
|
||
if(go == null)
|
||
{
|
||
return;
|
||
}
|
||
|
||
GObject = go;
|
||
|
||
if (string.IsNullOrWhiteSpace(Name))
|
||
{
|
||
Name = Id.ToString();
|
||
}
|
||
|
||
self = (GComponent)go;
|
||
|
||
self.Add(this);
|
||
|
||
GComponent com = go.asCom;
|
||
|
||
if(com != null)
|
||
{
|
||
|
||
m_frame = FUI_FrameCommon.Create(domain,com.GetChildAt(0));
|
||
m_bossList = (GList)com.GetChildAt(1);
|
||
m_rankList = (GList)com.GetChildAt(2);
|
||
m_txtRank = (GTextField)com.GetChildAt(10);
|
||
m_btnMinus = FUI_ButtonMinus.Create(domain,com.GetChildAt(11));
|
||
m_btnPlus = FUI_ButtonPlus.Create(domain,com.GetChildAt(12));
|
||
m_btnStart = FUI_ButtonOnlyText.Create(domain,com.GetChildAt(13));
|
||
m_txtKey = (GTextField)com.GetChildAt(14);
|
||
}
|
||
}
|
||
public override void Dispose()
|
||
{
|
||
if(IsDisposed)
|
||
{
|
||
return;
|
||
}
|
||
|
||
base.Dispose();
|
||
|
||
self.Remove();
|
||
self = null;
|
||
|
||
m_frame = null;
|
||
m_bossList = null;
|
||
m_rankList = null;
|
||
m_txtRank = null;
|
||
m_btnMinus = null;
|
||
m_btnPlus = null;
|
||
m_btnStart = null;
|
||
m_txtKey = null;
|
||
}
|
||
}
|
||
} |