151 lines
3.8 KiB
C#
151 lines
3.8 KiB
C#
/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
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using ET;
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using FairyGUI;
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using FairyGUI.Utils;
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namespace ET
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{
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[ObjectSystem]
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public class FUI_TipUI_AwakeSystem : AwakeSystem<FUI_TipUI, GObject>
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{
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public override void Awake(FUI_TipUI self, GObject go)
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{
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self.Awake(go);
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}
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}
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public sealed class FUI_TipUI : FUI
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{
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public const string UIPackageName = "Dialog";
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public const string UIResName = "TipUI";
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/// <summary>
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/// {uiResName}的组件类型(GComponent、GButton、GProcessBar等),它们都是GObject的子类。
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/// </summary>
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public GComponent self;
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public Controller m_c1;
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public GImage m_frame;
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public GTextField m_txtContent;
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public FUI_ButtonText m_btnSure;
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public FUI_ButtonText m_btnYes;
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public FUI_ButtonText m_btnNo;
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public GTextInput m_IptTxt;
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public Transition m_t0;
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public Transition m_t1;
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public Transition m_t2;
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public Transition m_t3;
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public const string URL = "ui://cb3q22aoiwo2h";
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private static GObject CreateGObject()
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{
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return UIPackage.CreateObject(UIPackageName, UIResName);
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}
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private static void CreateGObjectAsync(UIPackage.CreateObjectCallback result)
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{
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UIPackage.CreateObjectAsync(UIPackageName, UIResName, result);
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}
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public static FUI_TipUI CreateInstance(Entity domain)
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{
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return EntityFactory.Create<FUI_TipUI, GObject>(domain, CreateGObject());
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}
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public static ETTask<FUI_TipUI> CreateInstanceAsync(Entity domain)
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{
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ETTaskCompletionSource<FUI_TipUI> tcs = new ETTaskCompletionSource<FUI_TipUI>();
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CreateGObjectAsync((go) =>
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{
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tcs.SetResult(EntityFactory.Create<FUI_TipUI, GObject>(domain, go));
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});
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return tcs.Task;
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}
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public static FUI_TipUI Create(Entity domain,GObject go)
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{
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return EntityFactory.Create<FUI_TipUI, GObject>(domain,go);
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}
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/// <summary>
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/// 通过此方法获取的FUI,在Dispose时不会释放GObject,需要自行管理(一般在配合FGUI的Pool机制时使用)。
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/// </summary>
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public static FUI_TipUI GetFormPool(Entity domain,GObject go)
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{
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FUI_TipUI fui = go.Get<FUI_TipUI>();
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if(fui == null)
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{
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fui = Create(domain,go);
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}
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fui.isFromFGUIPool = true;
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return fui;
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}
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public void Awake(GObject go)
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{
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if(go == null)
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{
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return;
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}
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GObject = go;
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if (string.IsNullOrWhiteSpace(Name))
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{
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Name = Id.ToString();
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}
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self = (GComponent)go;
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self.Add(this);
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GComponent com = go.asCom;
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if(com != null)
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{
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m_c1 = com.GetControllerAt(0);
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m_frame = (GImage)com.GetChildAt(0);
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m_txtContent = (GTextField)com.GetChildAt(1);
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m_btnSure = FUI_ButtonText.Create(domain,com.GetChildAt(3));
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m_btnYes = FUI_ButtonText.Create(domain,com.GetChildAt(4));
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m_btnNo = FUI_ButtonText.Create(domain,com.GetChildAt(5));
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m_IptTxt = (GTextInput)com.GetChildAt(6);
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m_t0 = com.GetTransitionAt(0);
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m_t1 = com.GetTransitionAt(1);
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m_t2 = com.GetTransitionAt(2);
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m_t3 = com.GetTransitionAt(3);
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}
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}
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public override void Dispose()
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{
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if(IsDisposed)
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{
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return;
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}
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base.Dispose();
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self.Remove();
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self = null;
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m_c1 = null;
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m_frame = null;
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m_txtContent = null;
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m_btnSure = null;
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m_btnYes = null;
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m_btnNo = null;
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m_IptTxt = null;
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m_t0 = null;
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m_t1 = null;
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m_t2 = null;
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m_t3 = null;
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}
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}
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} |