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CTT/Unity/Assets/Hotfix/Logic/Behaviour/Game/Helper/NoticeHelper.cs

24 lines
343 B
C#

using ET;
using FairyGUI;
using Cal.DataTable;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine.Assertions.Must;
namespace ET
{
public class NoticeHelper
{
public static async ETVoid OpenUI(Action action)
{
}
}
}