25 lines
336 B
C#
25 lines
336 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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#if UNITY
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using UnityEngine;
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#if UNITY_EDITOR
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using UnityEditor;
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#endif
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namespace ET
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{
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public static class ResourcesHelper
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{
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public static UnityEngine.Object Load(string path)
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{
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return Resources.Load(path);
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}
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}
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}
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#endif |