38 lines
1.6 KiB
C#
38 lines
1.6 KiB
C#
//
|
||
// Settings.cs
|
||
//
|
||
// Author:
|
||
// fjy <jiyuan.feng@live.com>
|
||
//
|
||
// Copyright (c) 2020 fjy
|
||
//
|
||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||
// of this software and associated documentation files (the "Software"), to deal
|
||
// in the Software without restriction, including without limitation the rights
|
||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||
// copies of the Software, and to permit persons to whom the Software is
|
||
// furnished to do so, subject to the following conditions:
|
||
//
|
||
// The above copyright notice and this permission notice shall be included in
|
||
// all copies or substantial portions of the Software.
|
||
//
|
||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||
// THE SOFTWARE.
|
||
|
||
using UnityEngine;
|
||
|
||
namespace libx
|
||
{
|
||
public class Settings : ScriptableObject
|
||
{
|
||
[Tooltip("是否在编辑器下开启加载AssetBundle的模式,开启后需要先打AssetBundle")]
|
||
public bool runtimeMode;
|
||
[Tooltip("是否开启本地服务器器,可以用来做版本更新测试")] public bool localServer;
|
||
[Tooltip("是否复制资源到StreamingAssets")] public bool copyToStreamingAssets;
|
||
}
|
||
} |