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CTT/Server/Model/Game/Entity/BrocastComponent.cs

16 lines
306 B
C#
Executable File

using System;
using System.Collections.Generic;
namespace ET
{
public class BrocastComponent:Entity
{
public HashSet<long> aoiSet = new HashSet<long>();
public HashSet<long> aoiSetInternal = new HashSet<long>();
public bool isPlayer;
public Unit unit;
}
}