781 lines
20 KiB
C#
781 lines
20 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Runtime.Serialization;
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using MongoDB.Bson;
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using MongoDB.Bson.Serialization.Attributes;
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#if !SERVER
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#endif
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namespace ET
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{
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[Flags]
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public enum EntityStatus: byte
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{
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None = 0,
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IsFromPool = 1,
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IsRegister = 1 << 1,
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IsComponent = 1 << 2,
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IsCreate = 1 << 3,
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}
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public partial class Entity: Object
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{
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[IgnoreDataMember]
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private static readonly Pool<HashSet<Entity>> hashSetPool = new Pool<HashSet<Entity>>();
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[IgnoreDataMember]
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private static readonly Pool<Dictionary<Type, Entity>> dictPool = new Pool<Dictionary<Type, Entity>>();
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[IgnoreDataMember]
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private static readonly Pool<Dictionary<long, Entity>> childrenPool = new Pool<Dictionary<long, Entity>>();
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[IgnoreDataMember]
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[BsonIgnore]
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public long InstanceId
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{
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get;
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set;
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}
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protected Entity()
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{
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}
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[IgnoreDataMember]
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[BsonIgnore]
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private EntityStatus status = EntityStatus.None;
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[IgnoreDataMember]
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[BsonIgnore]
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public bool IsFromPool
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{
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get => (this.status & EntityStatus.IsFromPool) == EntityStatus.IsFromPool;
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set
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{
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if (value)
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{
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this.status |= EntityStatus.IsFromPool;
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}
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else
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{
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this.status &= ~EntityStatus.IsFromPool;
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}
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}
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}
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[IgnoreDataMember]
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[BsonIgnore]
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public bool IsRegister
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{
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get => (this.status & EntityStatus.IsRegister) == EntityStatus.IsRegister;
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set
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{
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if (this.IsRegister == value)
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{
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return;
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}
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if (value)
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{
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this.status |= EntityStatus.IsRegister;
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}
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else
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{
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this.status &= ~EntityStatus.IsRegister;
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}
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EventSystem.Instance.RegisterSystem(this, value);
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}
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}
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[IgnoreDataMember]
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[BsonIgnore]
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private bool IsComponent
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{
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get => (this.status & EntityStatus.IsComponent) == EntityStatus.IsComponent;
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set
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{
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if (value)
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{
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this.status |= EntityStatus.IsComponent;
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}
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else
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{
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this.status &= ~EntityStatus.IsComponent;
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}
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}
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}
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[IgnoreDataMember]
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[BsonIgnore]
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public bool IsCreate
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{
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get => (this.status & EntityStatus.IsCreate) == EntityStatus.IsCreate;
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set
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{
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if (value)
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{
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this.status |= EntityStatus.IsCreate;
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}
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else
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{
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this.status &= ~EntityStatus.IsCreate;
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}
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}
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}
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[IgnoreDataMember]
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[BsonIgnore]
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public bool IsDisposed => this.InstanceId == 0;
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[IgnoreDataMember]
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[BsonIgnore]
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#if UNITY_EDITOR && VIEWGO
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[Sirenix.Serialization.OdinSerialize]
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#endif
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protected Entity parent;
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[IgnoreDataMember]
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[BsonIgnore]
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public Entity Parent
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{
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get => this.parent;
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set
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{
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if (value == null)
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{
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throw new Exception($"cant set parent null: {this.GetType().Name}");
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}
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if (this.parent != null) // 之前有parent
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{
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// parent相同,不设置
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if (this.parent.InstanceId == value.InstanceId)
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{
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Log.Error($"重复设置了Parent: {this.GetType().Name} parent: {this.parent.GetType().Name}");
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return;
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}
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this.parent.RemoveChild(this);
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this.parent = value;
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this.parent.AddChild(this);
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this.Domain = this.parent.domain;
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}
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else
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{
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this.parent = value;
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this.parent.AddChild(this);
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this.IsComponent = false;
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AfterSetParent();
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}
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}
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}
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[IgnoreDataMember]
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// 该方法只能在AddComponent中调用,其他人不允许调用
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[BsonIgnore]
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private Entity ComponentParent
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{
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set
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{
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if (this.parent != null)
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{
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throw new Exception($"Component parent is not null: {this.GetType().Name}");
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}
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this.parent = value;
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this.IsComponent = true;
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AfterSetParent();
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}
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}
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private void AfterSetParent()
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{
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this.Domain = this.parent.domain;
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#if UNITY_EDITOR && VIEWGO
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if (this.ViewGO != null && this.parent.ViewGO != null)
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{
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this.ViewGO.transform.SetParent(this.parent.ViewGO.transform, false);
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}
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#endif
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}
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public T GetParent<T>() where T : Entity
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{
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return this.Parent as T;
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}
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[BsonIgnoreIfDefault]
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[BsonDefaultValue(0L)]
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[BsonElement]
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[BsonId]
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#if UNITY_EDITOR && VIEWGO
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[Sirenix.Serialization.OdinSerialize]
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#endif
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public long Id
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{
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get;
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set;
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}
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[IgnoreDataMember]
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[BsonIgnore]
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#if UNITY_EDITOR && VIEWGO
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[Sirenix.Serialization.OdinSerialize]
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#endif
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protected Entity domain;
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[IgnoreDataMember]
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[BsonIgnore]
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public Entity Domain
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{
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get => this.domain;
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set
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{
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if (value == null)
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{
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return;
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}
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Entity preDomain = this.domain;
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this.domain = value;
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//if (!(this.domain is Scene))
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//{
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// throw new Exception($"domain is not scene: {this.GetType().Name}");
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//}
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if (preDomain == null)
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{
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this.InstanceId = IdGenerater.Instance.GenerateInstanceId();
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// 反序列化出来的需要设置父子关系
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if (!this.IsCreate)
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{
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if (this.componentsDB != null)
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{
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foreach (Entity component in this.componentsDB)
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{
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component.IsComponent = true;
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this.Components.Add(component.GetType(), component);
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component.parent = this;
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}
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}
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if (this.childrenDB != null)
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{
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foreach (Entity child in this.childrenDB)
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{
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child.IsComponent = false;
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this.Children.Add(child.Id, child);
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child.parent = this;
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}
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}
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}
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}
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// 是否注册跟parent一致
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if (this.parent != null)
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{
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this.IsRegister = this.Parent.IsRegister;
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}
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// 递归设置孩子的Domain
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if (this.children != null)
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{
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foreach (Entity entity in this.children.Values)
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{
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entity.Domain = this.domain;
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}
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}
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if (this.components != null)
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{
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foreach (Entity component in this.components.Values)
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{
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component.Domain = this.domain;
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}
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}
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if (preDomain == null && !this.IsCreate)
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{
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EventSystem.Instance.Deserialize(this);
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}
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}
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}
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[IgnoreDataMember]
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[BsonElement("Children")]
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[BsonIgnoreIfNull]
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private HashSet<Entity> childrenDB;
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[IgnoreDataMember]
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[BsonIgnore]
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private Dictionary<long, Entity> children;
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[IgnoreDataMember]
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[BsonIgnore]
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public Dictionary<long, Entity> Children => this.children ?? (this.children = childrenPool.Fetch());
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private void AddChild(Entity entity)
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{
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this.Children.Add(entity.Id, entity);
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this.AddChildDB(entity);
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}
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private void RemoveChild(Entity entity)
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{
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if (this.children == null)
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{
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return;
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}
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this.children.Remove(entity.Id);
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if (this.children.Count == 0)
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{
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childrenPool.Recycle(this.children);
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this.children = null;
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}
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this.RemoveChildDB(entity);
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}
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private void AddChildDB(Entity entity)
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{
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if (!(entity is ISerializeToEntity))
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{
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return;
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}
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if (this.childrenDB == null)
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{
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this.childrenDB = hashSetPool.Fetch();
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}
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this.childrenDB.Add(entity);
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}
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private void RemoveChildDB(Entity entity)
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{
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if (!(entity is ISerializeToEntity))
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{
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return;
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}
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if (this.childrenDB == null)
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{
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return;
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}
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this.childrenDB.Remove(entity);
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if (this.childrenDB.Count == 0)
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{
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if (this.IsFromPool)
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{
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hashSetPool.Recycle(this.childrenDB);
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this.childrenDB = null;
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}
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}
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}
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[IgnoreDataMember]
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[BsonElement("C")]
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[BsonIgnoreIfNull]
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private HashSet<Entity> componentsDB;
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[IgnoreDataMember]
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[BsonIgnore]
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#if UNITY_EDITOR && VIEWGO
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[Sirenix.Serialization.OdinSerialize]
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#endif
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private Dictionary<Type, Entity> components;
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[IgnoreDataMember]
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[BsonIgnore]
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public Dictionary<Type, Entity> Components => this.components ?? (this.components = dictPool.Fetch());
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public static implicit operator bool(Entity e)
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{
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return e is { IsDisposed: false };
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}
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public override void Dispose()
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{
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if (this.IsDisposed)
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{
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return;
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}
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EventSystem.Instance.Remove(this.InstanceId);
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this.InstanceId = 0;
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// 清理Component
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if (this.components != null)
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{
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foreach (KeyValuePair<Type, Entity> kv in this.components)
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{
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kv.Value.Dispose();
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}
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this.components.Clear();
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dictPool.Recycle(this.components);
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this.components = null;
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// 从池中创建的才需要回到池中,从db中不需要回收
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if (this.componentsDB != null)
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{
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this.componentsDB.Clear();
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if (this.IsFromPool)
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{
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hashSetPool.Recycle(this.componentsDB);
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this.componentsDB = null;
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}
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}
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}
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// 清理Children
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if (this.children != null)
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{
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foreach (Entity child in this.children.Values)
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{
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child.Dispose();
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}
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this.children.Clear();
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childrenPool.Recycle(this.children);
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this.children = null;
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if (this.childrenDB != null)
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{
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this.childrenDB.Clear();
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// 从池中创建的才需要回到池中,从db中不需要回收
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if (this.IsFromPool)
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{
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hashSetPool.Recycle(this.childrenDB);
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this.childrenDB = null;
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}
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}
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}
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// 触发Destroy事件
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EventSystem.Instance.Destroy(this);
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this.domain = null;
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if (this.parent is { IsDisposed: false })
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{
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if (this.IsComponent)
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{
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this.parent.RemoveComponent(this);
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}
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else
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{
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this.parent.RemoveChild(this);
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}
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}
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this.parent = null;
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if (this.IsFromPool)
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{
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ObjectPool.Instance.Recycle(this);
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}
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else
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{
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base.Dispose();
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}
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status = EntityStatus.None;
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}
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private void AddToComponentsDB(Entity component)
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{
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if (this.componentsDB == null)
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{
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this.componentsDB = hashSetPool.Fetch();
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}
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this.componentsDB.Add(component);
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}
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private void RemoveFromComponentsDB(Entity component)
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{
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if (this.componentsDB == null)
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{
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return;
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}
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this.componentsDB.Remove(component);
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if (this.componentsDB.Count == 0 && this.IsFromPool)
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{
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hashSetPool.Recycle(this.componentsDB);
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this.componentsDB = null;
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}
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}
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private void AddToComponent(Type type, Entity component)
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{
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if (this.components == null)
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{
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this.components = dictPool.Fetch();
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}
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this.components.Add(type, component);
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if (component is ISerializeToEntity)
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{
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this.AddToComponentsDB(component);
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}
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}
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private void RemoveFromComponent(Type type, Entity component)
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{
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if (this.components == null)
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{
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return;
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}
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this.components.Remove(type);
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if (this.components.Count == 0 && this.IsFromPool)
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{
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dictPool.Recycle(this.components);
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this.components = null;
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}
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this.RemoveFromComponentsDB(component);
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}
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public K GetChild<K>(long id) where K: Entity
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{
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if (this.children == null)
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{
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return null;
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}
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this.children.TryGetValue(id, out Entity child);
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return child as K;
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}
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public Entity AddComponent(Entity component)
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{
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Type type = component.GetType();
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if (this.components != null && this.components.ContainsKey(type))
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{
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throw new Exception($"entity already has component: {type.FullName}");
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}
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component.ComponentParent = this;
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this.AddToComponent(type, component);
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return component;
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}
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public Entity AddComponent(Type type)
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{
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if (this.components != null && this.components.ContainsKey(type))
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{
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throw new Exception($"entity already has component: {type.FullName}");
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}
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Entity component = CreateWithComponentParent(type);
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this.AddToComponent(type, component);
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return component;
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}
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public K GetOrAddComponent<K>() where K : Entity, new()
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{
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K k = GetComponent<K>();
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if (k == null)
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k = AddComponent<K>();
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return k;
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}
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public K AddComponent<K>() where K : Entity, new()
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{
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Type type = typeof (K);
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if (this.components != null && this.components.ContainsKey(type))
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{
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throw new Exception($"entity already has component: {type.FullName}");
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}
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K component = CreateWithComponentParent<K>();
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this.AddToComponent(type, component);
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return component;
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}
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public K AddComponent<K, P1>(P1 p1) where K : Entity, new()
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{
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Type type = typeof (K);
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if (this.components != null && this.components.ContainsKey(type))
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{
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throw new Exception($"entity already has component: {type.FullName}");
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}
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K component = CreateWithComponentParent<K, P1>(p1);
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this.AddToComponent(type, component);
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return component;
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}
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public K AddComponent<K, P1, P2>(P1 p1, P2 p2) where K : Entity, new()
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{
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Type type = typeof (K);
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if (this.components != null && this.components.ContainsKey(type))
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{
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throw new Exception($"entity already has component: {type.FullName}");
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}
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K component = CreateWithComponentParent<K, P1, P2>(p1, p2);
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this.AddToComponent(type, component);
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return component;
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}
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public K AddComponent<K, P1, P2, P3>(P1 p1, P2 p2, P3 p3) where K : Entity, new()
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{
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Type type = typeof (K);
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if (this.components != null && this.components.ContainsKey(type))
|
||
{
|
||
throw new Exception($"entity already has component: {type.FullName}");
|
||
}
|
||
|
||
K component = CreateWithComponentParent<K, P1, P2, P3>(p1, p2, p3);
|
||
|
||
this.AddToComponent(type, component);
|
||
|
||
return component;
|
||
}
|
||
|
||
public void RemoveComponent<K>() where K : Entity
|
||
{
|
||
if (this.IsDisposed)
|
||
{
|
||
return;
|
||
}
|
||
|
||
if (this.components == null)
|
||
{
|
||
return;
|
||
}
|
||
|
||
Type type = typeof (K);
|
||
Entity c = this.GetComponent(type);
|
||
if (c == null)
|
||
{
|
||
return;
|
||
}
|
||
|
||
this.RemoveFromComponent(type, c);
|
||
c.Dispose();
|
||
}
|
||
|
||
public void RemoveComponent(Entity component)
|
||
{
|
||
if (this.IsDisposed)
|
||
{
|
||
return;
|
||
}
|
||
|
||
if (this.components == null)
|
||
{
|
||
return;
|
||
}
|
||
|
||
Type type = component.GetType();
|
||
Entity c = this.GetComponent(component.GetType());
|
||
if (c == null)
|
||
{
|
||
return;
|
||
}
|
||
|
||
if (c.InstanceId != component.InstanceId)
|
||
{
|
||
return;
|
||
}
|
||
|
||
this.RemoveFromComponent(type, c);
|
||
c.Dispose();
|
||
}
|
||
|
||
public void RemoveComponent(Type type)
|
||
{
|
||
if (this.IsDisposed)
|
||
{
|
||
return;
|
||
}
|
||
|
||
Entity c = this.GetComponent(type);
|
||
if (c == null)
|
||
{
|
||
return;
|
||
}
|
||
|
||
RemoveFromComponent(type, c);
|
||
c.Dispose();
|
||
}
|
||
|
||
public virtual K GetComponent<K>() where K : Entity
|
||
{
|
||
if (this.components == null)
|
||
{
|
||
return null;
|
||
}
|
||
|
||
Entity component;
|
||
if (!this.components.TryGetValue(typeof (K), out component))
|
||
{
|
||
return default;
|
||
}
|
||
|
||
return (K) component;
|
||
}
|
||
|
||
public virtual Entity GetComponent(Type type)
|
||
{
|
||
if (this.components == null)
|
||
{
|
||
return null;
|
||
}
|
||
|
||
Entity component;
|
||
if (!this.components.TryGetValue(type, out component))
|
||
{
|
||
return null;
|
||
}
|
||
|
||
return component;
|
||
}
|
||
public List<K> GetComponents<K>()
|
||
{
|
||
List<K> list = new List<K>();
|
||
if (this.components == null)
|
||
{
|
||
return list;
|
||
}
|
||
foreach (var kv in components)
|
||
{
|
||
if (kv.Value is K k)
|
||
list.Add(k);
|
||
}
|
||
return list;
|
||
}
|
||
}
|
||
} |