zxl
/
CTT
forked from Cal/CTT
1
0
Fork 0
CTT/Unity/Assets/Plugins/Animancer/Internal/Transitions/Float1ControllerTransition.cs

17 lines
530 B
C#

// Animancer // Copyright 2020 Kybernetik //
using UnityEngine;
namespace Animancer
{
/// <summary>
/// A <see cref="ScriptableObject"/> which holds a <see cref="Float1ControllerState.Transition"/>.
/// </summary>
#if !UNITY_EDITOR
[System.Obsolete(Validate.ProOnlyMessage)]
#endif
[CreateAssetMenu(menuName = Strings.MenuPrefix + "Controller Transition/Float 1", order = Strings.AssetMenuOrder + 5)]
public class Float1ControllerTransition : AnimancerTransition<Float1ControllerState.Transition> { }
}