31 lines
782 B
C#
31 lines
782 B
C#
namespace ET
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{
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public static class Define
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{
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//#if UNITY_EDITOR && !ASYNC
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// public static bool IsAsync = false;
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//#else
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public static bool IsAsync = true;
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//#endif
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public static bool hasView = true;
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//#if EDITOR_MODE
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//public static bool IsEditorMode = true;
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//#else
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public static bool IsEditorMode = false;
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public static int FrameRate = 60;
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//#endif
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//#if DEVELOPMENT_BUILD
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// public static bool IsDevelopmentBuild = true;
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//#else
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// public static bool IsDevelopmentBuild = false;
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//#endif
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//#if ILRuntime
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// public static bool IsILRuntime = true;
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//#else
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// public static bool IsILRuntime = false;
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//#endif
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}
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} |