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CTT/Unity/Assets/Model/Helper/GameObjectHelper.cs

22 lines
422 B
C#

using System;
#if UNITY
using UnityEngine;
namespace ET
{
public static class GameObjectHelper
{
public static T Get<T>(this GameObject gameObject, string key) where T : class
{
try
{
return gameObject.GetComponent<ReferenceCollector>().Get<T>(key);
}
catch (Exception e)
{
throw new Exception($"获取{gameObject.name}的ReferenceCollector key失败, key: {key}", e);
}
}
}
}
#endif