22 lines
395 B
C#
22 lines
395 B
C#
using System;
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#if !NOT_CLIENT && !ROBOT
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using Sirenix.OdinInspector;
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using Sirenix.Serialization;
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using UnityEngine;
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#endif
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namespace ET
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{
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#if !NOT_CLIENT && !ROBOT
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public class ComponentView:
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#if UNITY_EDITOR
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SerializedMonoBehaviour
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#else
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MonoBehaviour
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#endif
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{
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[NonSerialized][OdinSerialize]
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public object Component;
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}
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#endif
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} |