namespace Cal.DataTable
{
public static class MapMonsterConfigId
{
///
/// 火之领主
///
public const int ManulEquip1 = 1001;
///
/// 风之领主
///
public const int ManulEquip2 = 1002;
///
/// 土之领主
///
public const int ManulEquip3 = 1003;
///
/// 暗之领主
///
public const int ManulEquip4 = 1004;
///
/// 地图金币怪
///
public const int CoinMonster = 1005;
}
}