namespace Cal.DataTable { public static class MapMonsterConfigId { /// /// 火之领主 /// public const int ManulEquip1 = 1001; /// /// 风之领主 /// public const int ManulEquip2 = 1002; /// /// 土之领主 /// public const int ManulEquip3 = 1003; /// /// 暗之领主 /// public const int ManulEquip4 = 1004; /// /// 地图金币怪 /// public const int CoinMonster = 1005; } }