using System; namespace ET { [ActorMessageHandler] public class C2M_CrateFamilyHandler : AMActorLocationRpcHandler { protected override async ETTask Run(Unit unit, C2M_CrateFamily request, M2C_CrateFamily response, Action reply) { response.Info = new FamilyInfo(); string ret =await FamilyComponent.Instance.CreateFamily(unit, request.Name, response.FamilyMemberInfoList,response.Info); if (ret != null) { response.Message = ret; reply(); return; } reply(); await ETTask.CompletedTask; } } }