/** This is an automatically generated class by FairyGUI. Please do not modify it. **/ using ET; using FairyGUI; using FairyGUI.Utils; namespace ET { [ObjectSystem] public class FUI_FriendUI_AwakeSystem : AwakeSystem { public override void Awake(FUI_FriendUI self, GObject go) { self.Awake(go); } } public sealed class FUI_FriendUI : FUI { public const string UIPackageName = "Friend"; public const string UIResName = "FriendUI"; /// /// {uiResName}的组件类型(GComponent、GButton、GProcessBar等),它们都是GObject的子类。 /// public GComponent self; public Controller m_page; public Controller m_family; public FUI_FrameFriendUI m_frame; public GList m_pageList; public GList m_friendList; public FUI_ButtonOnlyText m_btnFindFriend; public FUI_ButtonOnlyText m_btnRequest; public GList m_famailyList; public GTextField m_txtFamilyNotice; public GTextField m_txtFamilyInfo; public FUI_ButtonOnlyText m_btnRequestFamily; public FUI_ButtonOnlyText m_btnCreateFamily; public FUI_ButtonOnlyText m_btnDeleteFamily; public FUI_ButtonOnlyText m_btnHandleFamilyRequest; public FUI_ButtonOnlyText m_btnManagerFamily; public FUI_ButtonOnlyText m_btnQuitFamily; public FUI_ButtonOnlyText m_btnEditNotice; public FUI_ButtonOnlyText m_btnFamilyBoss; public FUI_ButtonOnlyText m_btnFamilyRank; public FUI_ButtonOnlyText m_btnFamilyBack; public GTextField m_txtFamilyName; public GTextField m_txtFamilyLevel; public GTextField m_txtFamilyCount; public GTextField m_txtFamilyHornor; public GList m_famailyRankList; public const string URL = "ui://0nnc7y49sqcz7"; private static GObject CreateGObject() { return UIPackage.CreateObject(UIPackageName, UIResName); } private static void CreateGObjectAsync(UIPackage.CreateObjectCallback result) { UIPackage.CreateObjectAsync(UIPackageName, UIResName, result); } public static FUI_FriendUI CreateInstance(Entity domain) { return EntityFactory.Create(domain, CreateGObject()); } public static ETTask CreateInstanceAsync(Entity domain) { ETTaskCompletionSource tcs = new ETTaskCompletionSource(); CreateGObjectAsync((go) => { tcs.SetResult(EntityFactory.Create(domain, go)); }); return tcs.Task; } public static FUI_FriendUI Create(Entity domain,GObject go) { return EntityFactory.Create(domain,go); } /// /// 通过此方法获取的FUI,在Dispose时不会释放GObject,需要自行管理(一般在配合FGUI的Pool机制时使用)。 /// public static FUI_FriendUI GetFormPool(Entity domain,GObject go) { var fui = go.Get(); if(fui == null) { fui = Create(domain,go); } fui.isFromFGUIPool = true; return fui; } public void Awake(GObject go) { if(go == null) { return; } GObject = go; if (string.IsNullOrWhiteSpace(Name)) { Name = Id.ToString(); } self = (GComponent)go; self.Add(this); var com = go.asCom; if(com != null) { m_page = com.GetControllerAt(0); m_family = com.GetControllerAt(1); m_frame = FUI_FrameFriendUI.Create(domain,com.GetChildAt(0)); m_pageList = (GList)com.GetChildAt(1); m_friendList = (GList)com.GetChildAt(2); m_btnFindFriend = FUI_ButtonOnlyText.Create(domain,com.GetChildAt(3)); m_btnRequest = FUI_ButtonOnlyText.Create(domain,com.GetChildAt(4)); m_famailyList = (GList)com.GetChildAt(9); m_txtFamilyNotice = (GTextField)com.GetChildAt(12); m_txtFamilyInfo = (GTextField)com.GetChildAt(13); m_btnRequestFamily = FUI_ButtonOnlyText.Create(domain,com.GetChildAt(14)); m_btnCreateFamily = FUI_ButtonOnlyText.Create(domain,com.GetChildAt(15)); m_btnDeleteFamily = FUI_ButtonOnlyText.Create(domain,com.GetChildAt(16)); m_btnHandleFamilyRequest = FUI_ButtonOnlyText.Create(domain,com.GetChildAt(17)); m_btnManagerFamily = FUI_ButtonOnlyText.Create(domain,com.GetChildAt(18)); m_btnQuitFamily = FUI_ButtonOnlyText.Create(domain,com.GetChildAt(19)); m_btnEditNotice = FUI_ButtonOnlyText.Create(domain,com.GetChildAt(20)); m_btnFamilyBoss = FUI_ButtonOnlyText.Create(domain,com.GetChildAt(21)); m_btnFamilyRank = FUI_ButtonOnlyText.Create(domain,com.GetChildAt(22)); m_btnFamilyBack = FUI_ButtonOnlyText.Create(domain,com.GetChildAt(23)); m_txtFamilyName = (GTextField)com.GetChildAt(24); m_txtFamilyLevel = (GTextField)com.GetChildAt(25); m_txtFamilyCount = (GTextField)com.GetChildAt(26); m_txtFamilyHornor = (GTextField)com.GetChildAt(27); m_famailyRankList = (GList)com.GetChildAt(28); } } public override void Dispose() { if(IsDisposed) { return; } base.Dispose(); self.Remove(); self = null; m_page = null; m_family = null; m_frame.Dispose(); m_frame = null; m_pageList = null; m_friendList = null; m_btnFindFriend = null; m_btnRequest = null; m_famailyList = null; m_txtFamilyNotice = null; m_txtFamilyInfo = null; m_btnRequestFamily = null; m_btnCreateFamily = null; m_btnDeleteFamily = null; m_btnHandleFamilyRequest = null; m_btnManagerFamily = null; m_btnQuitFamily = null; m_btnEditNotice = null; m_btnFamilyBoss = null; m_btnFamilyRank = null; m_btnFamilyBack = null; m_txtFamilyName = null; m_txtFamilyLevel = null; m_txtFamilyCount = null; m_txtFamilyHornor = null; m_famailyRankList = null; } } }