using ET;
using System;
using System.Collections.Generic;
using System.Text;
namespace Cal.DataTable
{
public partial class EquipAffixConfigCategory
{
///
/// 组合 key = 稀有度,value = vid
///
public UnOrderMultiMap vidDic = new();
///
/// 组合 key = vid,value = level
///
public UnOrderMultiMap levelDic = new();
public override void EndInit()
{
base.EndInit();
vidDic.Clear();
levelDic.Clear();
foreach (var config in this.dict.Values)
{
int vid = (int)(config.Id / 100000);
int quality = (int)(config.Id % 100000/10000);
int level = (int)(config.Id % 100000%10000);
vidDic.Add(quality, vid);
levelDic.Add(vid, level);
}
}
}
}