using ET.EventType; #if UNITY using libx; using UnityEngine; #endif namespace ET { public class DownloadInitResourceFinishEvent: AEvent { public override async ETTask Run(DownloadInitResourceFinish args) { #if UNITY Game.Scene.RemoveComponent(); Game.Scene.RemoveComponent(); Game.Scene.RemoveComponent(); #endif await Hotfix.instance.LoadHotfixAssembly(); Hotfix.instance.GotoHotfix(); } } }