using ET; using System; using System.Collections.Generic; namespace ET { [UIEvent(FUIPackage.Quest_QuestRankUI)] public class FUI_QuestRankUIEvent : AUIEvent { public override async ETTask OnCreate(FUIComponent fuiComponent) { if (!(FUIComponent.Instance.Get(FUIPackage.Quest_QuestRankUI) is FUI_QuestRankUI ui)) { ui =await FUI_QuestRankUI.CreateInstanceAsync(fuiComponent); ui.Name = FUIPackage.Quest_QuestRankUI; } return ui; } public override void OnRemove(FUIComponent fuiComponent) { } } }