/** This is an automatically generated class by FairyGUI. Please do not modify it. **/ using ET; using FairyGUI; using FairyGUI.Utils; namespace ET { [ObjectSystem] public class FUI_BagUI_AwakeSystem : AwakeSystem { public override void Awake(FUI_BagUI self, GObject go) { self.Awake(go); } } public sealed class FUI_BagUI : FUI { public const string UIPackageName = "Bag"; public const string UIResName = "BagUI"; /// /// {uiResName}的组件类型(GComponent、GButton、GProcessBar等),它们都是GObject的子类。 /// public GComponent self; public FUI_FrameBag m_frame; public GList m_slotList; public GTextField m_txtGold; public GTextField m_txtSliver; public GTextField m_txtCoin; public GTextField m_txtYunabao; public GTextField m_txtDaijinquan; public GButton m_btnSort; public GButton m_btnUpgrade; public FUI_ButtonOnlyText m_btnAddVoucher; public FUI_ButtonSingle m_btnSlipt; public FUI_ButtonSingle m_btnMulti; public GTextField m_txtGem; public FUI_ButtonOnlyText m_btnAddCoin; public FUI_ButtonOnlyText m_btnStarSoulBag; public GGroup m_gorup; public Transition m_Effect; public const string URL = "ui://71ktouo7fyvbq"; private static GObject CreateGObject() { return UIPackage.CreateObject(UIPackageName, UIResName); } private static void CreateGObjectAsync(UIPackage.CreateObjectCallback result) { UIPackage.CreateObjectAsync(UIPackageName, UIResName, result); } public static FUI_BagUI CreateInstance(Entity domain) { return EntityFactory.Create(domain, CreateGObject()); } public static ETTask CreateInstanceAsync(Entity domain) { ETTaskCompletionSource tcs = new ETTaskCompletionSource(); CreateGObjectAsync((go) => { tcs.SetResult(EntityFactory.Create(domain, go)); }); return tcs.Task; } public static FUI_BagUI Create(Entity domain,GObject go) { return EntityFactory.Create(domain,go); } /// /// 通过此方法获取的FUI,在Dispose时不会释放GObject,需要自行管理(一般在配合FGUI的Pool机制时使用)。 /// public static FUI_BagUI GetFormPool(Entity domain,GObject go) { var fui = go.Get(); if(fui == null) { fui = Create(domain,go); } fui.isFromFGUIPool = true; return fui; } public void Awake(GObject go) { if(go == null) { return; } GObject = go; if (string.IsNullOrWhiteSpace(Name)) { Name = Id.ToString(); } self = (GComponent)go; self.Add(this); var com = go.asCom; if(com != null) { m_frame = FUI_FrameBag.Create(domain,com.GetChildAt(0)); m_slotList = (GList)com.GetChildAt(1); m_txtGold = (GTextField)com.GetChildAt(7); m_txtSliver = (GTextField)com.GetChildAt(8); m_txtCoin = (GTextField)com.GetChildAt(9); m_txtYunabao = (GTextField)com.GetChildAt(10); m_txtDaijinquan = (GTextField)com.GetChildAt(11); m_btnSort = (GButton)com.GetChildAt(12); m_btnUpgrade = (GButton)com.GetChildAt(13); m_btnAddVoucher = FUI_ButtonOnlyText.Create(domain,com.GetChildAt(14)); m_btnSlipt = FUI_ButtonSingle.Create(domain,com.GetChildAt(15)); m_btnMulti = FUI_ButtonSingle.Create(domain,com.GetChildAt(17)); m_txtGem = (GTextField)com.GetChildAt(20); m_btnAddCoin = FUI_ButtonOnlyText.Create(domain,com.GetChildAt(21)); m_btnStarSoulBag = FUI_ButtonOnlyText.Create(domain,com.GetChildAt(22)); m_gorup = (GGroup)com.GetChildAt(23); m_Effect = com.GetTransitionAt(0); } } public override void Dispose() { if(IsDisposed) { return; } base.Dispose(); self.Remove(); self = null; m_frame.Dispose(); m_frame = null; m_slotList = null; m_txtGold = null; m_txtSliver = null; m_txtCoin = null; m_txtYunabao = null; m_txtDaijinquan = null; m_btnSort = null; m_btnUpgrade = null; m_btnAddVoucher = null; m_btnSlipt = null; m_btnMulti = null; m_txtGem = null; m_btnAddCoin = null; m_btnStarSoulBag = null; m_gorup = null; m_Effect = null; } } }