using ET.EventType; using ET; using System; using System.Collections.Generic; namespace ET { public class ChangeYuanBaoEvent : AEvent_Sync { public override void Run(ChangeYuanBao args) { if (!(FUIComponent.Instance.Get(FUIPackage.Bag_BagUI) is FUI_BagUI bagUI)) return; bagUI.m_txtYunabao.text = $"元宝:{args.YuanBao}"; } } }